Lauch Sigma vs New Patch Sigma

Sigma’s stats at when he was first released on live:
Hypersheres
. 60 damage
. 10.5-35 splash damage
. 2.625-8.75 self damage
. 20 meters max range
. 3 meters splash radius
Experimental Barrier
. 1500 health
. Regenerates 175 health per second after being down for 2 seconds
. No cooldown after recall
. 0.2 cast time
Kinetic Grasp
. 40% of damage absorbed converted to shields (max shield gain is 400)
. Lasts 2 seconds
. 13 second cooldown
. Blocks Chain Hook and Whip Shot
Accretion
. 80 damage
. 15-50 splash/ self damage
. 4 meters knockback, 2 meters self knock back
. 0.5 to 3 seconds knock down time
. 10 second Cooldown
Gravitic Flux
. 50 damage lift
. 50% of max HP on slam
. 7 meter range
. High Gravity effect lasts 1.2 seconds
New PTR patch Sigma
Hypersheres
. 55 direct damage
. 9-30 splash damage
. 20 meters Max range
Experimental Barrier
. 900 health
. Regenerates 120 shield health after being down for 2 seconds
. 1 second cooldown after recalled
. 0.0 second cast time
Kinetic Grasp
. 60% of damage absorbed is converted to shield health (max 400)
. 10 second cooldown
Accretion
. 90 direct damage
. 18-40 splash damage
. 9-30 self damage
. 0.75-3 seconds knock down effect
. 10 second cooldown
Gravitic Flux
. 50 damage with the lift
. 50% of max HP on slam
. Can get cancelled before the slam occurs

Just wanted to point out the massive changes to Sigma since his release, and I think he is defiantly much weaker now than before.

For a tank that could multitask damaging, shielding and self-peeling, maybe that’s ok that he’s been nerfed several times, maybe launch Sigma was also out of balance as well…

Characters that multitask in a hybrid way and collect good value from all parts of the kit are kind of too good, heroes need some weaknesses to not be considered power creep relatively to older characters (that already have weaknesses).

Sigma gets multiple nerfs with no compensation buffs

Hmm yes, the floor here is made out of floor

Yes I pointed out the obvious, I know. I mean that launch Sigma felt more fun because he was so OP and broken

He was too good upon release, so this makes sense