Moves slow, heals slow, kunai travel like bullets in water and don’t go where aimed. Feels broken.
She took a good bit to get used to but now shes my favorite healer.
Imagine her shooting style like a mix between hanzo, genji, and zenyatta
now you know how to headshot everybody easily
take your time with shots, they matter
Same here!
Usually I just spam choke points with her, but after a bit for some reason come natural aiming for heads.
But when I switched to zen because she was taken I felt like ''what the? when zen had a att speed buff?
This isn’t a learn to use thing. The aim/mechanic is broken.
No it’s not. It’s a slow projectile and you’re just not good with it.
Nah
/twentycharsmakeapostforsomereason
I know some pros will tear everything apart but I think she should get a little offensive buff. Either make the projectile hitbox larger, make them fly faster or higher her fire rate to zens level.
I really love her but I think she could use a small buff or change.
I feel like Kiriko is going to be one of those characters that average level players aren’t going to fully understand for a long time. Like even if someone sat down and gave a proper run down of her value with visual examples it would still be hard to grasp her.
I’m attempting to make Kiriko my support main since the value she has is pretty insane to me. I’m just starting to pick up on how you should look at healing with her versus when you shouldn’t be trying to heal and instead be DPS occasionally looking for Suzu plays.
Suzu in itself seems to have a trend where people hold onto it for far too long. I really like how she’s making me think about my actions and the game itself.
Kiriko’s whole kit is clunky af
I’d be fine with some kind of buff to her damage if it came along side a nerf to her swift step. SS really should be adjusted regardless but I think it’s at least “okay” currently in regular play since most people can’t land shots consistently gold and below. But SS is going to make her insane in comp once she’s allowed since those players can absolutely land shots.
Kiriko is mainly only good when you have some flankers or dives on your team to pop in and out to secure kills and teleport out for safety.
She’s very bad in games where you’re always group up in my opinion. If you’re always group up, there are far better healers option for the task.
It definitely feels weird inititally, and maybe that’s something they should address, but I got used to it pretty quick.