She’s not super versatile in my opinion but what you guys think?
She’s far from the best support, but she’s pretty balanced I’d say. I okay her and usually end up with a ton of heals with top heals in the lobby for half my games. I play her more as a backliner. I’ll send heals out constantly from afar unless I see a opportunity to spam her damage long range for headshots. If I see anybody getting flanked I just teleport and help them out. I think she’s fine right now, others are just overtuned
shes the mei of healers, the ow1 style mei fo healers
Not sure what that means
I think she’s in a good spot. You have to be decent with her knives to get any value out of her, otherwise you’re better off swapping to another off healer. I do find myself getting more consistent value out of someone like zen but she reminds me a lot of hanzo, you either dink heads or die trying
She’s ok. I think it would be better if her heals actually locked on to players, rather than having to track the player over the duration. It’s annoying when a player is healable when you start to fire then disappears behind a wall or a shield and none of the cards reach them.
Kiriko’s kunai reminds me of that Futurama episode when Lrrr was like “Instead of shooting where I was, you should’ve shot where I was going to be.”
Once I got that down and started making people basically strafe into the kunai for me I was like ooooohhhh
She’s surprisingly well-balanced, because of her bonus on crits and having no burst heal, but the immortality nade.
she doesnt make a lot of sound when she throws her knives so as an opposing player its difficult to know when she is engaging, also i find her animations very similar to its difficult in that sense as well. but i think overall she is in a good spot. which is nice since everyone was scared her release would break the game lol