The more egregious part is the suzu abuse when stalling on defense. You can TP in, suzu, TP out, swap, swap, TP back in, suzu… at least some people were doing this anyway.
Ball’s situation is a little different because his ability to stall is much higher. Literal tank. Can maintain 100%+ mov spd unless CC apply. Adaptive shields allowing for almost doubling of health box. Lets not forget he can move 100% mov spd out of spawn without penalty either.
Meanwhile, 250hp squishy that just burned both its 15sec cooldownd AND 8sec to get to point and has literally no defense remaining. You can actually kill Kiriko in a reasonable amount of time if you have people there.
We have to remember the part where this support can’t get to point unless another player is already there too.
I just had this happen in a game which is why I’m kinda salty about it. Anyway Kiriko’s team is on point stalling 3rd point Numbani, my Junker Queen hits a fat ult, think it hits like 3 close by players. Kiriko respawns and instantly teleports out of spawn to cleanse her tank
In any normal situation that’s a fight winning ultimate at a critical moment. Kiriko negates all that. This situation doesn’t happen every time and I’m not pretending like it does, but when it does happen it’s such a horrible mechanic like why is that garbage allowed !
For me, I just accept stuff happens because that’s the sort of game overwatch is as a whole. If Kiriko is not in play, then you likely have to deal with some other nonsense in the game like an Ana sleeping you.
For this situation as you stated, I already know if you were any other tank that situation likely wouldn’t even matter. You could have see someone TP directly into a grav that lasts longer than suzu at all. Another ultimate might have just burst someone down before death (doomfist ult). Other players are blasted off point by whole hog which suzu can’t do anything about. Players are zoned away from objective via mines.
There are other tanks and ultimates where suzu does nothing against. For me, suzu stall is so damn niche of a situation compared to ball because Ball can stall longer for other players to get into the fight compared to anything Kiriko can do when TP and suzu are burned up.
No you’re also forgetting that she still has kunai and ofuda to use way before any other support would during a “stall”
A hero like Baptiste would have to walk out of spawn and by the time he’s made it out during a stall, his team is probably deprived of resources. Same goes for Ana, Brig, Illari, Lifeweaver, Lucio, Mercy, Moira, Zen
I think in general it’s just the tp-suzu combo. Sure she’s without her cooldowns but a lot of the time it’ll save her target. It feels extremely cheesy, a lot more so than a lot of other abilities in this game. I think it’s a lot more common than you’re giving it credit for. I feel like most control games theres a Kiriko swap at 3rd point to stall, and it’s actually enough at times. I’m guilty of abusing it too lol
Yeah, Kiriko is like the first support capable of actually supporting a dive team because she’s very hard to pin down herself and the dispersed nature of dive heroes gains her advantage.
With Sombra in play you heavily consider not playing Widowmaker or at least adjusting your style of play to actually stay closer to your team. With Kiriko in play, you might often adjust to not trying to hard commit to isolated fights knowing full well that capability now exists in the game or the team has access to it. You might lose that 1v1 because it turns into 1v2. That’s having foresight and forethought into your engagements of what can the enemy team accomplish and take risks with that in mind.
In general, I try to never taking isolated fights or overcommitting to an all or nothing kill. I want a 2v1 at all times. I want that better guarantee I’ll win and never try to come down to some resource contest with another player that I might risk losing. Though sometimes a 1v1 lasts long enough someone comes by to interrupt.
99/100, this will only delay the suzu’d targets death by a few seconds unless a LOT more resources are burnt on the suzu’d target from the other support too.