The only way they learn that no one likes their terrible choices and revert them is if the game remains the lowest rated game on Steam.
Just remember how many games went through the same and actually learned from it. If its not for the review bombers then no one would have an inch of faith in any of the existing AAA companies that are still making/maintaining their games.
So yes, even if it seems childish for the whales, just keep them coming until Blizz does something actually that makes players earn back their trust. And no, giving an apology cosmetic doesnât fit the category.
27 Likes
It was a low effort cash grab. They donât want to learn.
17 Likes
just read a review that said âi never seen d.va fully clothedâ with a thumbs up 
6 Likes
Thats fair. even Diablo got the well deserved negative criticism and barely anything happened. My Diablo fan friends jumped back to D3 or playing Baldurs Gate.
8 Likes
but what if they gave away lifeguard mercy for free ?!?!?!?!
2 Likes
Or better: They give away Pink Mercy.
1 Like
I honestly couldnât care less what the ratings are. The game is currently fun to play and it gets regular updates and content.
If the cost of that is having a store front then so be it.
I donât care about PvE. There are way better PvE centric games with way better universes, environments and atmospheres.
10 Likes
Neither PvE not PvP is even remotely close to be fun to play and i see that as a general concensus on all social platforms the game has a presence on.
3 Likes
Iâm curious, what do you want them to revert back toâŚ?
1 Like
And it is generally accepted that people are far more likely to express their displeasure online than their satisfaction.
Fun is also subjective. I guess the game is probably unfun for solo queue players hardstuck in bronze but it is what it is.
4 Likes
Well thatâs just⌠your opinion man.
And seeing as how queue times remain incredibly short, it would seem that more players are of the mindset that the game is fun, than not.
But what do you expect when the salty players donât even make up 0.1% of the playerbase?
4 Likes
Steam online players currently: 50k
Steam reviews made: 70k (7k positive reviews and after Steam wiped most of the negative ones)
Diablo Immortal.
When they got away with it everything else was up for grabs.
And it always will be.
1 Like
The majority of OW2 players are not on Steam. Theyâre using the Blizzard client, or theyâre playing on console.
When Overwatch 2 launched there were 35 million players playing the game in the first month. Even if Blizzard lost half of those players, the amount of negative nancies leaving reviews still wouldnât be 1% of the playerbase. Blizzard would actually have had to have lost 90% of their playerbase for that to happen.
2 Likes
Like to at least a 10% of what OW1 was good for?
Besides that:
- Make the story modes free
- Let the BPâs stay forever if youâve bought them
- Have Coins in the Battle Passes
- 6v6 with most of the hero reworks reverted as well
- Return 2CP to the main map pool
- Option to return Loot Boxes instead of buying the Battle Pass (there are many games where both are present the same time)
1 Like
These two I actually agree with. Assault maps need to be redesigned and brought back as core modes, and coins either need to be added to the battle pass, or the amount of coins you can earn from weekly challenges needs to increase. My stance has always been that the first weekly should award you 500 coins, with an additional 500 being earnable throughout the week.
No.
Loot boxes were a cancer, they have no place in gaming, period.
OW1 had the most fair loot boxes in gaming industry. You havenât even had to buy a single one to have every cosmetic in the game. Youâve got rewarded for having fun.
I think that besides a few maps they might be more fair with only 10 players being on the map with a solo Tank. Starwatch havenât had a problem of being stuffed with players.
1 Like
All most people want is OW1 returned, or at least have all that they deleted for no reason represented in OW2. That and heroes in BP are by far the biggest complaints besides pve, which I donât think thereâs any saving that they clearly were never capable of pulling it off without many years and as a separate team.
1 Like
They were still designed to be addictive and as a result, people bought a ton of them to the point where Blizzard made over a billion dollars from them alone in 2 years.
Just because âyouâ got stuff for free, doesnât mean everyone did. This is a common thing I see thrown around. Itâs almost always the veterans who played from 2016 onwards who have the take that loot boxes need to return, because they played long enough to earn almost everything there was to earn by grinding for free boxes.
Meanwhile new players rarely, if ever, have that take, because theyâre the ones who felt compelled to spend if they wanted to actually get the items they wanted, since they didnât have most of the trash already collected like the veteran players did.
Mostly negative with 50k concurrent (on Steam. Not console and the launcher)
Yeah, Blizzard is probably shaking in their boots.
Quaking, even.