Pretty simple. The game isn’t fun. I want to play this team game with other players who want to play as a team and agree on what roles we are going to play before we queue up. The way the game is people who want to play right have to play around players who instantly lock in heroes and roles. You’ve gone on and on about maintaining creative freedom but I don’t think anyone ever wanted that over a structured competitive game mode. If I had to play whatever lane in LoL was left available I wouldn’t play that either.
And your responses have been ridiculous! You just asked the one trickers and insta lockers to stop doing it please! Not only do the large majority of them probably not watch developer updates, even if they did what makes you think that would work? Problems in video games need to be solved with code not with a PR campaign. It’s your responsibility to make this game fun and functional, not ours to play around your broken matchmaking.
And no, that doesn’t mean I want you to punish people for doing that stuff, I want you to make it so they can’t do it in the first place. If you allow people to play it wrong some people will and they’ll ruin it for others. Stop acting like you not adding role select was some genius novel thing. It was lazy and we’ve almost had two years of putting up with it for no logical reason that makes sense to anyone but Jeff. I’m done.
I am still confused how this “Role Select” is supposed to work. Who decides what the meta is? Is going to be strictly 2/2/2? What happens if the meta shifts again to 3/2/1? What happens if the people who select tank aren’t good at other tanks and one of those tanks needed is a great counter for someone? If you select dps are you only able to switch to dps? What if you need someone to switch to Winston but the 2 tanks aren’t good at him but one of the dps says they play a good Winston. Oh well to bad?
I get the concept of this and why it is needed but I don’t get exactly how this solves anything? Personally I rather have 3 dps who are great with that hero than have someone play tank who isn’t that good with them.
i would just like a system that lets you search for people who play the role in your skill bracket. for example i show myself as dps, then i can search for teammates to play X comp, if 222 then search for 2tanks 2healer and 1dps. if the meta changes then i can search for the meta comp
You clearly didn’t get his main message. No one is saying they don’t have fun on OW. They’re saying that there’s too many games that aren’t fun and it all starts at the character select screen where fights break out and people troll. So as the owner of the game being blizzard, it’s there duty to stop it and to implement a system to not allow people to do this by adding Role Select.
I am confused how so many people have a concern like you. Who CARES? People just want structure. I’m tired of joining a game and having 4-5 people insta lock dps. Put in a system that gives us structure.
Lets be honest games where 2-2-2 make the most sense. OWL plays that most of the time as well. It’s just something that gives the game mode structure. Also, if someone is doing bad in game, there can be an option where teammates can swap roles. It’s not rocket science to think of this stuff.
2-2-2. 2 tanks is important because certain tanks play well together and mesh well. Like orisa, roadhog combo. Winston/dva, rein/zarya.
222. 2 healers is important because IMO at higher elo a good tracer or genji is going to kill a solo healer, so 2 healers is necessary so games don’t snowball out of control where the healers can assist each other.
All you need is a structure like 2-2-2, nothing is set in stone. A player can select which roles he is able to play. The more flexible you are, the easier it will be for you to find games. For example, a dps main can specify that they can also play tank or support. If you decided that you will not flex and only play dps the system will take longer to find a game.
I don’t see why the system couldn’t prioritize your games based on your specified roles. It’s a great solutions for avoiding being paired up with 5 one trick dps players or 5 support mains. IMO the game is balanced around 2-2-2 anyways, and things like quad tank or 4 dps were intended to become situational, in which case a preferred role select would still allow for.
At this point I believe Blizzard is just being lazy and focusing more on the business side of things.
If 6 people cant manage to form a meta be it 3-2-1 or 2-2-2 or 4-1-1 or best comp to work together and win a forced role is only going to make it worse…
It’s a different “avoid player” function. It’s not the same, so it’s not exactly “back”.
Here is a video that mentions a recent interview. No, it’s not the actual interview, but I think the links are all here:
h ttps://www.youtube.com/watch?v=ptSP9MeOVyU
Role queue is definitely beings considered by the devs.
The first problem with role select is that 2-2-2 isn’t the only way to play. Three or even four tank teams can work great, and used properly a sym or moira can take the place of a DPS. All of that would be impossible under role select. Not to mention it wouldn’t solve the one trick sym problem since she still counts as a support instead of a defensive hero for some reason.
Also it would make adapting to the enemy team more difficult. Imagine you role select DPS and choose Genji, but the enemy team has a moira, a sym, and a zarya so you cant survive at all. Your team has a good widow player but he’s on tank, you’d be good switching to roadhog but both of you are locked into your roles and cant switch. And if you could role select and then choose a character outside of that role the throwing problem would be enormous.
I understand where your coming from but role select is a lot more complex then you seem to think it is. These are just a few basic problems not even taking into consideration things like increased wait times for DPS players, players not using characters in traditional ways (DPS moira etc,.) and the like