Just give D.Va infinite flight

It really wouldn’t be a game changer, and it’s lore friendly.

You can hear her coming a mile away anyway, so it’s not like she could just drop on the backline and delete them coughTracercough

But imagine how cool it would be to have Dva/Pharah duels in the sky? Flying around the point, waiting for the right moment to ult? The biggest problem I can perceive is that some people might use this as an excuse to pick Widow to counter her, but people already pick Widow whether you want them or not, so big deal.

4 Likes

In all seriousness, it wouldn’t be overpowered.

It’s only 18% faster than walking.

Since she can only shoot in the direction she’s flying, she’d be limited to strafing runs. With her guns being trash, she’d be limited to making passes with her missiles.

Being in the air more just exposes her to more fire, so it balances out.

It seems like a troll suggestion, but the rest of D.Va is so garbage that letting her fly around is reasonable. I mean, none of her abilities would even benefit from being up in the air; it only makes them LESS effective.

16 Likes

3 second booster isn’t that far from it.

She can fly for 2 seconds.

And if she flies up high enough to fall for more than 1 second, she could make it so she never touches the ground.

Does cooldown start when the ability is used or when you land?

1 Like

Dunno.

Apparently when you land.

1 Like

Believe it or not, I actually had a custom workshop game mode where I was making a new game mode where D.Va did have infinite flight. The ability, objectives, and everything were completely different.

I got lazy to finish the game due to life. Never got around to finishing up that game though =/

PS: Initially the mode was base on D.Va racing game mode having the host be the dynamic track creator.

1 Like

118% not 18% 5.5 is walk speed 12 is boosters speed

This one well when boosters stop but still

5 Likes

It’s 118% faster than walking…

The cooldown starts when you stop boosting (so neither).

4 Likes

It would suck so much for Pharah though, but I wouldn’t mind if she became a widow counter more than hammond.

1 Like

Heck if being able to go whenever and wherever infinitely is not a game changer, make Reinhardt immune to bullets because his armor makes it ‘‘lore friendly’’

¯(ツ)_/¯

That’s what i meant.

Alternatively:

Resource meter for boosters? Complete with inevitable nerf a year after it’s introduction.

3 Likes

Yea, that is my main concern about D.Va booster CD being reduce. Don’t get me wrong, it’s in the right direction in that they have a vision for what route to take for her in the tank role. It’s better than increasing DM effectiveness by making the ability OP as it was what cause the problem to begin with.

The other factor was how frequent you can get her ult charge in the past. With the global ult charge nerf, it did impacted her a lot. It’s a good thing to rein her ult a bit.

1 Like

Her ultimate was considered a strength at some point? Sometimes I don’t get a single kill with the bomb in a 3 round game. Unless you combo, it’s almost entirely luck based. Often some tiny piece of map geometry saves the enemy, while Sigma keeps killing people behind corners with his left click

Used to be, then people wisened up on how to avoid it. They also stopped it killing her around the same time to compensate.

Phat D.va bombs are uncommon but I still see them occasionally

Did you mean to post this in 2017?

Imagine running DVa to stall the point against a team that don’t have hitscan.

Because that’s the only use she’ll get even with the booster buffs.

1 Like

I can’t mcducking BELIEVE that their plan to buff the actual worst hero in the game is just to make her more mobile.

Her mech is about as durable as paper mache, being able to run away more effectively isn’t going to help her do her job of being a tank when she cannot hang around in a fight with ANYTHING these days.

This dev team man, what are they on?

5 Likes

The first week of the game, you’d get occasional kills with it. Some of them being D.Va herself because the blast would damage her also. Then people learned and it stopped getting any kills.

A while later, they shaved a second off the countdown timer and made her immune to her own blast. Again, for a week it would occasionally get kills, then people adapted to it again.

Even if they took another second off it, 2 seconds would still be a generous telegraph for an attack that can be blocked by barriers. People would adapt again. It’s the worst ult of its kind in game at this point.

1 Like