Tried Juno for the 1st time…yeah shes absolutely busted. Went 30-1 with 8k dmg and 6k heals in the 1st game. She needs some balancing for sure lmao. No healer should be hitting this hard this easy…
She’s not very busted. She’s actually in an alright spot- but they should revert her ult nerf. I’d honestly take self sustain over one of her mobility utilities. Or have Hyper Ring apply a weak Regen.
With her hyper mobility, she IS hard to kill, though…
Unless you’re a Genji or a Tracer or a Winston or a D.Va or-
1 single game is absolutely useless as a statistic, especially if this was QP, which you didn’t specify. Go play 99 more and report back the average stats, then we can discuss balancing.
That said, I’m not really a fan of the hero as they are and would also like some changes.
Bro first game and i didnt even know how her movement worked and i still dropped that. Dropping regularly with her after. Shes busted dont even cap😂
Go keep playing her, then, if she’s so busted.
Report your averages as requested and then we can talk. Aye?
I agree that she’s a good healer, but she’s got some pretty weak self sustain.
Mobility isn’t enough to keep you alive when you’re being chased by equally mobile heroes.
Winston, D.Va, Genji, Tracer, Moira- Juno is easy pickin’ for 'em.
Also, only dying 0-3 times is pretty common for supports, I’ve noticed. Especially for backline ones.
Why do healer mains want so much easy damage. Pretty sure yall all are just failed DPS who cant aim
We… don’t?
She’s a free kill for mobile heroes. She has no self sustain.
Being fast doesn’t make you invulnerable.
Her damage is okay, and she cannot headshot.
You can walk around a corner or sit behind a shield to avoid her lock-ons.
I’m telling you her weaknesses.
Her mobility is her self sustain for crying out loud. We can consider buffs when her dmg is nerfed to heal cause that gun is a high dmg laser beam and those rockets are devastating. Healers should never be putting up this dmg
She’s mid with damage and her only consistent source of healing /and/ damage is her lil lazer gun.
Her cooldowns are a bit long for her pulsars and speedy mcgee moon shoes.
Self-sustain in this case refers to the ability to self-heal. None of her utilities do that.
Play more games, watch how fast she can be taken down when the enemy has more mobile heroes… or a Widowmaker- but I dunno if I should count her.
you could be playing against bots
Mid? I just tripled everyones dmg in this lobby and still put up good heals:rofl:
- There are no healers
- Stop crying for balance when you only did ine game
Local dude doesn’t know that one game is now how you tell if a hero is busted or not.
Prove my point: Go play more Juno. See how you fare- and no swapping.
I would love to see that screenshot. But we know it ain’t even exist.
SHE is the mobile hero lmao
it’s not hard to stay alive on her
Ive done several games now with around the same outcome. Yes support are healers. Their main job is to heal. If they do dmg like this then their heal has to be minimal to none. You cant have both high dmg and high heal…shouldnt even have high dmg as a healer in the 1st place
Mmmm nope.
It’s really impressive that you’re so good at discrediting yourself! Now we know not to take your opinion on it seriously, that’s so generous of you.
If you want dmg. You cant have heals. If you want to heal, then you cant dmg. Completely defeats the purpose of having seperate classes if one class does it all exceptionally
Okay, get rid of her healing in that case?
While shes “closer”, i still think Juno is overpowered.