I feel like Juno is especially good in top 500, because players can actually utilize her speed boost and ultimate abilities.
Ah yes, the rank shame. Here, I’ll link you to my other thread where I discuss that I haven’t play comp in several years (I only ever did my placements to diamond for gold weapon points, then decided to hit Masters after they placed me in gold for some reason and got that in about a month) and only started again LAST WEEK because someone else rank shamed me for being a “stupid QP player”. Despite the fact my QP games are full of sweaty Masters+ players.
I’ll add your name to the list of rank-shaming idiots I update as I climb to Masters in record time! I’d say reaching diamond 2 in a few days and only 25 wins is pretty good. I’ll be seeing you in GM very soon at this rate!
And with that, I take my leave. Like I give a crap what someone whose first line of defense is bringing up someone’s rank thinks. Screw off, nerd. Go share your garbage opinions elsewhere. See you in-game!
By the way, you should really unprivate your profile if the first thing you do when discussing with someone is rank shame. It makes you look like a bigger loser than you already are.
Idk, I think she’s okay. Not too strong, definitely not weak. Her mobility is her saving grace.
I just wish they didn’t undo their decision to make her less spammy. I don’t like her having more bullets to shoot and I think it would be better if she had less, but more powerful shots.
Love me some sick guitar riffs and brutal gutturals to help me heal.
This. Honestly, i was thinking that Juno does seem a bit overtuned last night when playing both as and against her, but not once was I tilted by her abilities or felt cheated by any aspects of her kit. She might be one of those rare heroes like Reinhardt or Lucio that improve the game when they have a high pick rate.
Yeah I just don’t listen to anyone when it comes to support specifically. I’ll occasionally go look at ML7 to see how he plays content with specific heros or maybe his thoughts on some specific things. But I’ve invested a lot of my own time into learning about support and figuring out the game from that angle (from OW1 to OW2.)
To be clear I’m not saying this makes me smarter than top players nor does that mean I can’t be wrong, but I feel I have a better angle/know what I want with supports. Juno’s early access was very good. She felt great, had some potentially amazing play making opportunity, and more importantly wasn’t tied to any one particular gimmick like a lot of supports are.
(Bap lamp, Zen discord, Mercy revive, etc.) Juno’s whole thing is about movement. Not just the speed boosts she gives her self nearly 100% uptime on but specifically where and how she moves. Juno puts value on the board and team just by staying alive. Every second she’s alive she can improve rotations for allies/help them in duels.
You know how Sprint as an ability used to be controversial because it changed the pace of engagments in Halo games? Imagine running into a Hog or a Lucio sooner than you thought? How about helping a tracer be much more evasive because she currently has faster strafe speed? etc.
Because she has all of that uptime for herself she can also be apart of almost any engagement providing the map has opportunities for her to push vertically. Her lock on allows her to continue to support allies whilst putting in damage to the fight as well.
She only needed a little more juice and the devs gave that to her. Is she perfect? No. I feel people do not understand her value at a fundamental level and are too used to something that provides value up front rather than over time. I definitely don’t see her dictating/creating a meta. But I feel like she will always be relevant to pick and that’s basically what we want with the support role.
More supports that are relevant more often.
Because no other heroes received changes since back when people were talking about how mid she was.
And also, dive and mobility totally isn’t a thing in the meta rights now.
It’s almost like when certain heroes are meta, others benefit simply because of synergy.
Clearly, Juno is the most dominant character in the game right now.
Almost like you’re cherry picking to try and prove a point.
Yes, because Tracer and Winston getting a slight nerf is a MASSIVE buff for Juno, and no other supports benefited.
Ah yes, dive. The thing that everyone said is what’s keeping Juno from being played because she’s “countered” by it.
Almost like you’re cherry picking talking points without realizing, the only buff Juno received after the cooldown buffs was an adjustment to her fire rate, and the only heroes to receive nerfs are Winston, Tracer, and Sombra and two of those are still all over top 500 and actually synergize with her. Because she was good before, and she’s only better now.
Ah yes, because a GM player telling a plat/diamond player they have less of an understanding of the state of balance in top500 is, apparently, rank shaming!
Ah yes, because you telling me, someone who has 20 times as many hours in QP than comp, has played with Masters+ players in QP for several years, that has played since the Overwatch 1 beta, that my opinion is invalid because I’ve only played ranked on Overwatch 2 for a total of 3 days now isn’t dismissive and stupid to anyone with half a brain. Not everyone enjoys spamming comp.
Your profile is still private by the way. The least you could do is show some proof.
i just want to mention that as an average plat player, simply because juno isn’t moira, its what makes her super fun to play.
having to use my abilities by myself and not some trainings wheels is a huge turn on for me.
beeing able to punish bad positioning is something I want on my hero.
Maybe bad worded, My positioning should get punished. If its awful.
Yeah, her skill expression feels really good even without crits. More heroes like this. Less like Mauga.
I feel like nothing really stops Tracer from farming Juno as is. If Juno doesn’t get to high ground, it’s only a question of time.
By all means public stats require a hefty grain of salt, especially for a newer character -
But Juno is showing to be one of the highest winning supports on public stats already.
That however, in line with her t500 performance- I’d say are pretty good arguments that she’s well above “mid”
You can be weak to the very thing you enable.
Let that sink in a moment.
Juno is weak to dive. But I’ve not seen anyone say she cannot be played because of it.
Right now the game is essentially a race to kill the enemy supports the fastest. I don’t think that’s a very fun meta from a support perspective.
As Juno you either help your more coordinated dive team win that race, or you get ran over.
OG Widow, well, not OG, but, like, OG New Money Widowmaker in dive meta. People used to use that as an argument for how broken she was.
Exactly. So dive characters being nerfed should be a neutral change for her, not what makes her meta. That’s my point.
as someone who transitioned more and more to support since ow2, thats exactly a thrill i seek in support. that my ability to position and stay alive while healing my team or even adding dmg is thrilling and exciting. Staying alive gives you more value if the goal is to eliminate the supports.
What i actually dislike is when I never ever get bothered at all and mindlessly get to healbot my tank and like 1 dps.
That said, its more fun in a duo where if peel is actually needed, it will actually happen.
and as I am not the greatest, this happens not that rarely.
Evidence of cig smoking devs who don’t play their own game and have no concept of balance.
Yeah, I’ve always been a Support main, and our role definitely is the worst for being whiny. DPS aren’t too far behind these days. Tank players are also closing the gap. This forum is loaded with victims and only blame the devs or their teammates.
You can see examples in the posts above mine.
BTW, those buffs and nerfs placed on heroes since Juno’s release have been significant. That doesn’t change how much players act like it’s the end of the world when things don’t go their way.