Junkrat Viability

Ah, three minutes left on my bug induced suspension, I’m just gonna throw under here a balancing idea. I think junkrats grenades should track enemies as well, I really think the extremely difficult aim and low damage makes him “underperform” excuse my developer lingo and he would benefit from faster projectile speed, tracking and honestly another bounce mine, because his mobility is just not good. I think in order for him to be viable he should have the flight capabilities of an F-22 Raptor but thats just my opinion

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Had me in the firsf half ngl, though you were being serious until that last sentence.

Also, your name scares me. For obvious reasons.

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Junk does seem pretty weak NGL, not likes he’s the a top pick in high ELO. Should make him drop a tactical nuke on death instead of his usual like of grenades also rip tire needs to be a care with 4 rip tire wheels, should actually make poor Junkrat viable for once.

I don’t think I’ve seen a sarky “nerf Junkrat” thread like this since 2016. It feels gosh darn nostalgic. Thank you, OP.

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Junkrat mains if they needed to aim LOL. Forever boosted by double mines, riptire

He does if you double mine jump fast enough (^_^)

No shot both the op and the second post are basically the same thing. Same format and both about milk.

Junkrat’s gonna regret angering Big Milk, I tell you what.

I agree give Junk 3 buffs just so we can all watch AKJ have a meltdown.

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Whilst we’re at it, his trap should be a projectile that travels through walls and stuns the entire team for 20 seconds.

Isn’t that AKJs normal state of existence?

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Please, my brother in Christ, don’t take the thread seriously, it’s a satire post :sob:

Yes but I like encouraging it :smirk:

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