Junkrat Mine Invulnerability

My opinion is that part of the reason that Echo and Pharah are able to counter Junkrat so easily has always been due to ONE FACTOR! The fact that Mine can be Destroyed As it’s being Placed. AS the junkrat is pressing shift and right click while looking down, that mine can be destroyed and it leaves Junkrat LITERALLY STRANDED! WTF!

I propose a Concussive Mine rework that would give the mine a Grace Period of Invulnerability for something like 0.25 to 0.5 seconds after throwing it, BUT ONLY WHILE it remains directly under the junkrat and within a Certain (small) Radius.

I’m not asking for a BUFF. This isn’t exactly a buff, this is more of a Quality of Life improvement.

It’s actually extremely frustrating and infuriating to look up at a pharah and attempt to minejump up to get her, but have your mine get immediately destroyed and have your minejump get canceled. I’m so damn tired of it…

Please let Concussive mine have invulnerability for a split second if his mine is directly under him within a small radius… Please… :frowning:

1 Like

nah junkrat shouldnt get anything but nerfs, infact bring back his self damage from mines, spam and tires

thatt’s honestly a fair change, but remove his spammy two shot or reduce or remove his cc and I’m good. It’s baffling how some players can come up with better changes than the devs themselves.

Bumping this because

Bump plz, give buff