JunkerQueen Infinite Carnage Cooldown Bug

If you swing at an ally mei wall with carnage, it takes away 6 seconds from the cooldown (3 hits to the wall I assume) and if you hit an opponent at the same time, you get the cooldown back immediatly

  • Cooldown is now reduced by 2 seconds for each enemy it impacts

It seems that it was set (i assume improperly) to register anything hitable as an “enemy”, as opposed to an actual player. It will also get a reduction when it hits a shield. So if brig has shield up and you swing, its like hitting two targets and has 4sec reduction on the cd.

Im almost 100% sure this change wasn’t play tested at all.

The railings on some of the other maps seem to not register once they are gone, but its pretty wild on Circuit Royale.

TLDW; Railings will proc the cd reduction effect as well Circuit Royale metal railings register even after being destroyed.

1 Like