You seem to think that resources are infinite and that Blizzard will pump all of their resources exclusively into one IP.
Clan System:
Let me make this clear, the games on Bnet launcher have zero similarities between each other. A WOW player or a Starcraft player have no real interest in OW and thats work vice-versa. The HOTS event for the D.va and Genji stuff proved this. We wanted to get over it. According to HOTS forums, we AFK-d, kept feeding and just didnt give a dime about the overall gameplay experience , not just ours but theirs as well. And they are right, most of the OW players realy did that and you cannot blame them.
Its like expecting a hardcore Sims player to be a professional CS player.
What a joke…if the reason for the delay of the clan system is to integrate the clans across all IP-s, then i dont know what to say other than now i understand how Blizzard thought Diablo Immortal is a good idea.
About competitive:
Yes,we dont like it either. Its a mess, same as balance overall, despite what the devs think.
I dare any of them to stand in front of a Symmetra, a Torb or a Bastion main,look them in the eye and say that these heroes are just as good as any other DPS.
Competitive wont fix itself, and will not improve unless they either rework the whole system to be less stressful to deal with, or put some safety measures in place to guarantee enjoyable and actually winnable games. Like a role que. An effing role que in place with a 2-2-2 forced setup would have solved the current GOATS problem without nerfing armor,without making Brig borderline useless and most importantly making Reaper overpowered AF in lower ranks, because thats what will happen.
2-2-2 makes balancing easier overall, and makes the game less frustrating to play since you dont have to deal with quad tank or 6 DPS types of “insert a constellation sign here” in both QP and comp.
Dont wanna risk it? Dont know how it plays out? Put it in as an arcade mode as a test. Im 100% sure that it will be the most enjoyable experience the game has to offer.
Lore NEEDS to progress, it has great potential if done correctly. (why do i have the feeling that,in lights of recent events,the one who will be killed in the lore will not be Soldier? #ThinkingEmoji)
LFG was a total failure,same as endorsements because they arent done correctly,dont know what world they live in again.
And lastly, its not hard to find out what people want:
“Signs of progress”
Because right now, basicly nothing happened in the past year. Other than cleaning up the mess what the mercy rework caused as a snowball effect. Something gets too powerful,it gets nerfed but something else becomes too powerful beause of it…its not progress, its taking a step forward then 2 step backwards.
We want new core game content,new event content,lore progression and fast response to issues. (This is just my personal opinion,but imo if there is enough new content to keep the players satisfied and occupied, then there would be way less complains about certain heroes,because right now we are just searching for enemies and find it within our ranks.)
You know ur social team is bad when a fan is doing a better job at conveying information to the community than they are xD
Listening to people other that libtarded “nerf xxx” spam. Literal spams.
*Jeff literally addresses some of th problems and discusses some popular ideas of the forums.
The forum: “uuuugh the devs don’t listen to feedback!”
It’s easy to pick on other’s mistakes and say “i would’ve done better” but there is never an actual proof you would have.
But in his shoes you’d realise you can’t make a map, a hero and a skin every month, and you’d probably would decide not to change how often new content comes out with the resources they currently have
You’d also want to make as little changes as possible, otherwise it’s a bad environment for everyone with significant balance changes every month. And if things wont work our the way you expected it to and meta goes completetly different direction than you expected it to, what would you do? Also, you have to give some changes time to truly realise what did they cause.
What will you do when changes you expected to shift the meta did nothing to the meta but upset everybody in the community?
You’d also would have to realise that you have limited resources and manpower and you can’t just do everything all of the time and you’d have to manage what you have and prioritize. Maybe just let yearly skin packs and bland modes be that, while more important and needed content would be more benefitial in the end?
Except that’s not what you’re directly in control of, and investing more resources into lore wouldn’t neccesarily make your core game that is you priority better.
Idk why you addressed events twice, could’ve saved your time there
You’d be suprised to find playerbase itself isn’t keeping in touch that much untill something goes wrong. SUre if you look at forums you’d make a wrong conclusion that this iss whole community’s opinion, but actually only a smallest part of the community is vocal at a time. About 75% or more of the playerbase is silent, whenever they agree or disagree with the changes, and will leave the game silently if you do something they didn’t like, and you’d only see it in the numbers long after.
Again, not directly your responsibility. Every esports shoved in people’s faces, it’s a practice every game with strong esports do.
Instead of fixing the actual problem at its core that started with Brigitte, they are destroying tanks completely and making reaper immortal against them.
It’s so irritating that they will do anything just to achieve one goal (kill Goats), regardless how that affects the rest of the game.
They power creep burst damage for dps heroes and continue to make tanks worse and worse.
We had no problem for so many seasons with armor and tanks but now all of the sudden we must throw everyone that plays tank in the pit all for the glory of OWL.
Blizzard small indie company
dva was nerfed because she is/was viable in every meta since her matrix buffs/changes and she is the reasons GOATS (a tank heavy comp) can’t be countered by the heroes that exist to counter such comps (Reaper,bastion etc.).
And the reason for that is matrix, which can block infinite amounts of dmg for a period of time. So dva takes a nerf to end GOATS without deleting brig.
So basically nothing new or important. Again “we have big plans for X, but we need ages to do it” and in the end it result with another meh.
sometimes drastic changes have to be made. Sorry triple tank and triple support had to be dealt with.
I agree buffing reaper to make him a sub plat terrorist wasnt the answer. They just needed to make supports actually killable again. Unkillable supports WAS the issue.
I agree, and he even stated that he doesnt even know what players want.
WELL MISTER JEFF, WE WANT MORE CONTENT, BETTER BALANCING, 1 HERO BAN COMP, STOP FORCING META’S, AND STOP REUSING THE SAME EVENTS EVERY YEAR.
gg ez
The current consensus among people who don’t use lfg is that it’s under-utilised and ineffective.
I’ve actually had some of my best/ most fun games with lfg recently on top of ranking up.
Man this interview summary really didnt give us any information we didn’t know already. But thanks anyways I guess.
About the guild system I say it again: stop reaching for the stars when what we want is to land on the moon. Overwatch needs a clan system right away. Stop delaying it and risking the health of your playerbase by dreaming up these overloaded, overcomplicated and oversized systems that take forever to develop… Keep it simple and effective.
Jesus Jeff, you worked on wow for what? 3 iterations? You know a ton of people played it for the social and community experience it gave them. No one really cares about your other dead games. We need that system now. Man, your early 2000 games had better social features UPON RELEASE!
Cause I swear that’s always been blizzards downfall. You guys always want to create these massive epic fantasies that ultimately take away from what the games truly need. Fun, grass roots support for a healthy playerbase.
Or ask yourself the following… how is me waiting 5 years for a multigame guild feature going to help me have a better experience playing overwatch? Yeah, exactly, IT DOES NOT!
“Customer is always right …”
Yeah not in this case. Not trying to apply the infamous “You think you want that, but you dont” but yeah, its true.
When something has millions of players, there is going to be a very wide spectrum of opinions and ideas on “how this should be” or “what they should prioritize”.
Honestly i wouldnt want to be in their shoes. Any movement or word out of place, and you get trashed. You dont make any movement for an “extended” period of time, you get trashed anyway.
Cool.
??? They did though? Brig just got her 9th nerf in a row and they’ve drastically reduced the effectiveness of both her ult and armor in general???
Prepare to see more of the “Y 5 DPS IN COMP” threads
Seriously though most of the nerfs I don’t think were needed, tanks are annoying to get past because sorry THAT IS WHAT A TANK IS MEANT TO DO.
Again many like to question why it is hard to find a tank or support main well this is one of the reasons.
Adding more heroes and better balancing don’t go hand-in-hand.
This might be the most ironic thing on the forum.
D.Va takes the hit to end a meta that Baguette created. Wonderful, as if I didn’t hate that awful character enough already. Defence matrix now feels clunky af to use.