Its time to revert(or re-rework) brig

You read the title, you know whats coming.

the rework brig recieved a while ago hasnt aged well, so in my opinion she should be reverted and balanced back up from there

Brig is a character with a lot of CC, a shield, AoE healing, high base HP, and a nice cleave attack. The rework, on top of all that also introduced the triple repair pack, giving brig a reliable Long range healing tool

with all the stuff brig has on her kit she cant also be a main healer on top of all that

so i personally think getting rid of the rework and re-balancing her from there is necesary

although just reverting her plain wont work either, because she also had a bunch of problems back then, so we are going to take the old brig and fix that up to work again.

the goal? make her once again back into a proper off healer, for this, her healing is going to take a huge hit, but its a necesary thing to do if we want her to not continue to get repetedly nerfed to death

So here i go

Old Brig Revert Rework

Base HP

  • 200 HP
  • 50 Armor

Primary Fire

  • Unchanged

Barrier Shield

  • Regeneration increased from 85 per second to 100 per second

Repair Pack

  • Healing removed

  • Charges reduced from 3 to 1

  • Range reduced from 30m to 15m

  • Cooldown increased from 6s to 10s

  • Now applies an instantaneous 75 armor on the target for 3s

New Skill: Self inspiration (Bound to F)

  • Manually triggers one instance of inspire
  • 12s cooldown

Thats the base changes i would provide to her as a base minimum

i think this way she should be a lot better (maybe even a bit underpowered?) but should be much easier to balance from here, still retaining her original concept, inestead of slowly watering down her kit to make her work in this weird main/offsupport/offtank hybrid monster.

For an explanation, i added self-insipration to give brig some form of Off combat healing because with repair pack healing Completly gone she would need some form of it to help atleast a little bit, but the cooldown is long enough to not remove the intended limtied healing design,

there are other ideas i could think of, maybe her barrier health could be increased, or some of the shield nerfs could be reverted to make up for it too, i think this rework in its current design might be a tad too weak, or maybe increase her shield bash damage back up, or the stun duration.

and while i understand the +75 instantaneous HP beeing pretty scary, the cooldown was increased to make sure this is a skillshot and cant be spammed all over the place.

i think its important to bring back that armor aspect of her, because removing it kinda ruins her original design and slowly turns her more and more into a healbot.

1 Like

She didn’t. That’s why she was reworked. She was “bad in 222”

Except 2-3% pick rate isn’t bad at all. It’s a bit under for supports but when meta usually makes a top support 8+%… It’s not like you have much

No thanks. She needs to be able to heal on her own terms which is addressed later but I don’t like it

No. Brig should be about balancing both supporting and tanking at any moment not choosing between one or the other. This is not a change I agree with

Except her old one wasn’t spammed everywhere. She just had 2 other healers to make up the difference.
Which is why she was bad in 222.

If a hero is literally defined as bad when they are still seeing fine use, that generally means balanced. Like mercy or genji or McCree…literally any mid tier hero buffed for no reason.

Let people not use her. Who cares? How does a tank support make sense as being popular when tanking is the lowest picked role? She was and is lucky for her ladder 2© rate

Edit: oh but I agree

This was her rework in a nutshell. You can’t give Zen three orbs all at 45 hps and then say “it’s less than a mercy heal so he isn’t a main healer” lol

2 Likes

Why would you add this change, she triggers inspire for herself already you just have to hit something cmon

1 Like

i mean you could straight out revert her back fully i guess.

i just did my own take in the matter,

i do think that this version might be a tad underpowered

i mean in case you are off combat and you just need a tad of healing to bring someone back up to full, because otherwise her only way of healing would be dealing damage to someone.

triggers inspire for her an the entire team, not only for herself

And what about second support as it’s team game o.O 2 2 2

Brig still viable even in the exp card she doesn’t need buff

i didnt say she wasnt.

i just think this is not the way to go to change her

It’s my fave but there are other ways imo that would revolve around centering bound abilities as her sole output which imo, is less about space maneuvering since she isn’t inherently reliant on it

A revert would be like a 300 brig shield per the barrier patch *(maybe per orisa. It might just have been 250 with it’s old Regen), 16 inspire and one pack which would heal like 50 hp and like 50 armor per the heal patch

In what world is that a buff?

i dont get what you mean lol

Mmmm so back before I thought she was trash easy, one of the things I thought was interesting and likely why ladder struggles with her is inspire.

You can’t just hit a button and heal. It’s dependent on 4 factors

  • The enemy position
  • your position
  • ally positions
  • and the incoming damage rates.

It’s not easy to be both rein AND zen. Because brig doesn’t have the benefit of high heals for inspire to sustain large damage. So her engagements are quick and ladder isn’t good with that.

By separating and making inspire an ability, you give her much more autonomy in simply healing that the nuance of positioning is lost because enemy and ally positions are less punishing.

Brig doesn’t have to have enemies to heal her whole team, and her time to heal is more open since she is more free to reposition and therefore disengage.

I think inspire is too much for three pack stack. But inspire itself is a very rewarding or punishing ability and I like that kind of skill floor.

Well inspire would still work like it does now.

its just an extra addition on a long cooldown in case you need it.

As long as she has autonomy in when it triggers, it’s going to be just ever so much lower of a floor no matter it’s rates of balance. And I’m just not fond of that. I’m not saying it’s bad. Essentially, Baptiste has this kind of ability. Or Ana.

It’s just a matter of it’s use and who it’s on that bugs me…in Brigs case,.I think it cheapens the one thing she normally works most for. And it’s not my cup of tea on this particular hero

So the hero can actually do something if they’re in a composition that doesn’t fit them.

Mercy can still heal in deathball, Moira can still heal in dive, and Lúcio can still heal in bunker. Regardless of how bad a composition may be, heroes should still be able to do their job to some degree. For Brig, she needs a supportive tool to rely on as a backup in case she’s not enabled to close the distance she needs to proc inspire.

Heroes that entirely rely on teammates and coordination to be effective have historically been problematic (Bastion, Symmetra, Sombra). Without range and without consistent buffs/sustain, she’d suffer from massive downtime. Not fun to play, and boring to fight against.

2 Likes

Yeah that too, give her atleast something to do inestead of relying on others or HP packs

They should rework her into an off tank. Said this since day 1, and every single time a nerf fails (like this one undoubtedly will), I get proven more and more right.

They could, but, we can afford to lose DPS, but not Supports

Then make Sym and Sombra supports to fill in the gap or something. Hell, make Mei an off tank while you’re at it.

That would be a lot of reworks just to pull off one…lets just make her work as a support…

And this is why balance is such a problem. Everyone is too scared to just do anything big and drastic. You need to stop fearing massive change if you want to actually balance the game.

i mean you could rework her into a tank too i guess.

she could be a tank that heals inestead of a support that tanks

though then wouldnt you run into the problem of “triple support” again?

maybe if she had like 300hp and 500hp shield. low for a tank, repair pack gave damage resistance and so did her ult…maybe that could wrok

I was more thinking have her focus on armour production instead of heals. Maybe keep inspire, but only for herself. Or not if she proves to be too tanky. Combined with stuns, she’d be the perfect off tank to deal with flankers.