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Mercy is on the cusp of being perfect but some parts of her kit can make her playstyle feel awkward.
QOL improvements to make her feel incredible without truly buffing her:
- Let Mercy melee without her beam disconnecting.
If youâre healing and try to melee an enemy in your face, or melee your ally for fun, your beam will disconnect for a split second. Sometimes the beam will fail to reconnect. Its disorienting.
As the only healer who cannot deal damage or do anything else while healing, at least let her melee!
- Prevent Damage Boost beam from disconnecting when using the communication wheel.
When Mercy tries to say things like âthank youâ, or âgroup upâ while using her damage boost beam, it will cause the beam to briefly disconnect. This seems to be a bug with her Damage Boost beam specifically. Both beams sometimes break when Mercy says âHelloâ (Mercy will try to wave).
- Stop the beam from disconnecting when activating Valkyrie.
For another split second, her beam disconnects from her target when activating Valk. Her ult has a â0.5 second cast timeâ. She loses a whopping 25 total heals during this time. Its disorienting to see your beam vanish for no reason and sometimes fails to reconnect.
The cast-time can remain! If stunned/killed during the cast time, her ult SHOULD still be canceled, but please stop the beam from disconnecting!
- Let Mercy change weapons faster.
Again, as the only healer than cannot multi-task⌠at all, it would be nice if she had little to no delay between tasks/weapons. As the lowest damage dealing support at an avg 500dmg per game, it would be great if she could feel less guilty using part of her kit.
- Separate sensitivities for pistol and staff.
Not everyone has DPI buttons to change their sensitives on a whim (or know how to). Lots of Mercy players play on high sensitives to do tight maneuvers with GA, but the fast sensitivity is hardly suitable for shooting.
- Adjust Mercyâs on-fire rate.
She has the lowest on-fire rate in the game at 2%. It hasnât been adjusted since her rework and yet she canât do nearly as much as she used to.
- Let Mercy cancel Resurrect by pressing âeâ again with a 15 second cooldown penalty.
For example: if someone asks you to stop rezâing because they plan to change heroes. Or if you plan to bait out enemy cooldowns. The cooldown will prevent spamming rez attempts.
- Hybrid version of GA prefer beam target On & Off.
Many Mercy players like certain elements of both options. It would be nice if they were combined to expand the skill ceiling of her Guardian Angel ability. What it would do: If Mercy is looking at an ally, she will fly to them regardless of who her beam is connected to. However if she isnât looking at anyone, she will fly to her beam target.
- Let Mercy end Valkyrie early by pressing âQâ a second time (similar to highnoon).
Valkyrie is a 15 second ult, one of the longest in the game. Sometimes the entire duration is needed. But sometimes, the fight is over in 7 seconds⌠then you spend the next 8 seconds hovering mindlessly. If Mercy could end her ult early, she could start charging her ult again instead doing nothing.
- Fix her Resurrect Animation.
Its not smooth like it should be and it has a jerky animation. It became like this many patches ago⌠It would be nice for it to be fixed.
TL;DR Overall it wonât really buff her. It will just tie her kit together and make her more smooth to play.
It will give her more choices with her movement, 25 extra total healing done per valk, the ability to melee while healing, use her entire kit with less guilt, have more choices over how her weapons are handled, give her more control over rez (it doesnât change how often she can rez, just lets her stop if she decides to⌠like sym can destroy TP and torb can destroy his turret), and will let her have more control over her ult.
That being said, I do believe she needs 55-60hps to allow her to be ran alongside Lucio/Zen/Brig without forcing her to be a healbot (she needs a higher healing rate in order to use her dmg boost in a comp like that).
And give her ult charge for rezâing. Of course nerf her ult-charge rate by 15%-20% to compensate for it.
But truly what I want most is the QOL changes and maybe a hps buff.
Things to consider as to why so many players want her buffed or adjusted despite being âstatistically balancedâ:
- Winrate: Mercyâs winrate in many ranks is heavily altered by the fact many Mercy players will often duo with a competent DPS.
- Pickrate: Mercyâs pickrate is heavily skewed by how popular she is.
Currently sheâs used as a pocket healer. However bringing back her ability to heal the team efficiently will allow her to be ran alongside supports like zen/lucio/brig and open more comp possibilities without taking away her current playstyle which many players have come to love.
Thoughts? I understand no one wants Mercy meta back, and I donât want that either. I just want her kit to feel more cohesive.
Edited post: added a bug fix!