It is clear that there's some problem with QP matchmaking system right now

I gotta say this first: No, I’m not against role lock.
And excuse me for my English - I’m a Korean player.

I was playing QP as a tank(D.Va, to be precise) in Busan map and our team won the first round. Then enemy tanks both left the game right away, making the game 6v4 match. And it was still 6v4 until the game ended in 2:0 in second round.

I know that there are not as much tank users as it used to be, but this is not right. And even entering the game as a tank takes about a minute. Thinking about the size of the user pool of this game and how many guys play as tank now, I guess it should be at least less than 20 seconds or so. For DPS users it would be much worse I guess(I only can guess cuz I never tried playing as DPS after the role lock patch. I know I’m horrible as a DPS).

We know that Blizzard isn’t a small company, and sure has the ability to make good matchmaking algorithm. But we also know that HOtS suffered from horrible matchmaking time until the dev team fixed the stupid algorithm when Lucio was added to the game.

I’m pretty sure there’s something wrong with the matchmaking algorithm of QP right now, and I guess it could be fixed easier than expected, if the true reason of the problem is discovered.

I think no one would really read this. Then why did I write this whole thing down? I don’t know. Maybe it’s a proof that I still have a hope.