So everyone by now knows the argument about moira’s beam being a lock on, it’s everywhere and at this point is just a whole mess.
Anyways, I’ve continued to see two arguments about moira’s beam
It’s a lock on
The hitbox is so big it can be considered a lock on
And I’d like to awnser these arguments but using Winston rather than Moira.
So this is apparently obvious to nobody but Winston and moira’s beam pretty much exactly the same (minus damage, range, and multi hit). So let me explain the similarities real quick
Both beams have a hitbox in front of them
Both attacks break off once enemy is off screen
Both disconnect and reconnect the same way, and don’t “stick” to targets
Okay I think that should be enough. Now let me get back to the main point of this post, adding Winston to the argument that Moira has a lock on.
1. Moira’s beam is a lock on
So I’ve seen this alot. The thing about moira’s beam is that it posses none of the same traits of a lock on, but rather, it has the same effect as large hitbox weapons (Winston, zarya, symmetra, Mei). Now what bothers me is that I rarely see the argument that Winston has a lock on. If you’re going to call moira’s beam a lock on, well then you should be consistent.
2. The hitbox is so big it can be considered a lock on
Okay so it is true that moira’s beam is freakishly large and quite frankly, very easy to hit. Both of these traits also apply to Winstons Tesla, it also has a very large hitbox that is pretty the entire screen (or a good portion of it)
If people are going to call moira’s beam a lock on, atleast be consistent
inb4 people call me a brainless boosted Moira main
Putting this here because it is beautifully explained
Neither one is a lock-on. Winston’s is an area-of-effect cleave and Moira’s is a beam. Symettra was a lock-on and the big differentiating factor is that you could go behind Symettra or around a corner and her beam would still be attached. Moira’s aim is forgiving but it has to be to fulfill its role of fending of the hyper mobile flankers like Tracer and Genji.
Winston’s beam and Moira’s function differently. Moira’s is just a thick beam with a misleading visual. Winston’s is an AOE effect. His is a cone like Earh Shatter, but extremely short ranged.
The easiest way to define a lock on :
Does it continue to have it’s full constant effect even after the original conditions for the hit are no longer met?
Yes: Lock on
No: Not lockon
Yeah sym’s turrets still fit this shema.
Not 100% sure but it feels once connected to you, the beam can get a bit longer than they are when they attack you.
Like the max range increase slightly once attacking.
But could also be just a feeling bc of the slow effect.
Depending on your perspective there is no true lock-on (or, they’re all lock-ons), they’re all hitscan AoEs that have visual lock-ons and slightly different behaviors. Even Symmetra’s old beam functions in a similar way to Moira’s and Winston’s it’s just the ‘spread angles’ that are different and in Winston’s case it can effect multiple targets which is reflected visually.
When Sym’s old beam found a target the angle/AoE changed as did the behavior, break threshold etc. all deliberately coded that way… it’s not an attached object that interacts with the games physics, the tethering is simulated the same way Moira’s is.