I need to describe a Quick Play match I just finished because it left me feeling more confused and heartbroken about your matchmaking system than ever before.
The map was Junkertown. On my team, there was a D.Va player who, during the first phase, didn’t even know how to get to the high ground and was just walking on the ground floor. Some teammates started to blame him, and the atmosphere became toxic.
Because of these mild complaints, the D.Va player genuinely seemed to believe he had accidentally queued for a serious Competitive match. Then, the moment that truly crushed me happened. He typed in the chat: “Is this competitive? Sorry.”
That “sorry” was absolutely heartbreaking.
I need to ask you, should a new player, in QUICK PLAY, have to apologize for not knowing the map or the hero? He absolutely should not. The only reason he felt he had to apologize is because your matchmaking system threw him into a match far beyond his skill level, forcing him to endure blame and pressure he never should have faced.
And what makes this situation completely absurd is that on the enemy team, the DPS player was Top 500 .
So please, explain this matchmaking logic. How can a brand-new player who doesn’t know the map, a Diamond-ranked player from last season (me), and one of the top players on the entire server all end up in the same “casual” game?
And this is not a one-time incident; I have encountered situations like this many, many times. How can you justify matching new players in the same Quick Play games as Diamond players?
This is no longer a question of a “bad experience.” For that new player, it’s humiliating. For his teammates like me, it’s agonizing. And even for the opponents, it cannot be a satisfying or engaging game. It’s a ruined experience for every single person in the lobby. This one match is undeniable proof that your Quick Play matchmaking system is fundamentally broken and is damaging the experience for everyone.