Is there a general rule of thumb for setting the relative scoped aim sens?

So there a general rule of thumb for setting the relative scoped aim sense relative to my normal sense, so that if while I’m scoped, the target is visually the same distance from my reticle as if I was McCree (ofc they will be different distances away from me), it will be the same distance for me to move my mouse to that target? Or does it scale with distance, so this would be impossible…
It’s just weird switching to a new sens if I want to snipe… maybe everyone has to do that.

Lmk if that doesn’t make sense. I’m tired :sleeping: this is probably a dumb question.

When you zoom in, the perspective transform on the camera changes, which means the distance across your monitor to various objects scales based on the zoom level (which is accomplished by changing your field of view). It’s therefore impossible to make the two the same for the entire screen and will only match at one specific distance.

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Scopes are terrible like that. You have to deal with different sensitivity every time you want to change your FoV angle.

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Can confirm this. Setting scoped sens basically comes down to what you want that distance to be.

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I don’t what the other people have been saying, but best scope for ana/widow is 38 and for Ashe it’s 51.44. The scope should be relatively close to a 1:1 ratio. For more information, there was a reddit thread that detailed it. I’ll update this after I find the exact scope sens.

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Update: for Ana/widow it is 37.94. Also, it is not relatively close to 1:1, it is extremely close; in fact, it is almost impossible to tell the difference between the sens when unscoped and scoped.

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What people refer to as 1:1 is a bit of a misnomer. It’s 1:1 at a specific screen distance. 38 and 51 are chosen to be 1:1 for very small flicks. A flick to the edge of your screen will be different, for example.

The way perspective works in games (i.e. with a field of view) is the edges of your screen appear more warped than what’s in front of you. This is very noticeable in games with much higher field of view. It produces a “wide angle lens” effect (aka fisheye lens).

It means that at different field of views, the pixels 1" away from your cross and the pixels 5" away are different distances apart. And at different field of view values, the relative distances are also different. For example, at a higher FoV, those two distances above might be scaled by 1.1x and 1.5x, respectively.

This means it’s impossible for two pixels at difference distances from your crosshair to have the same mouse movement to get there at two different FOVs.

Zooming in with a scope in shooters is accomplished by reducing your field of view. This inherently stretches a small region of your screen to the entire thing (appearing “zoomed in”). Since these are different FOVs, as per my explanation above, you cannot have a 1:1 ratio across the entire screen.

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You are right, it is impossible for a mouse movement to be exactly the same; however, the main point of the thread is to give a scoped sensitivity that matches very close to an upscoped one, or hipfire.

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Makes sense. I guess I was just trying to find any way to avoid having to basically relearn aiming.

You can relearn new sensitivities with relative ease after a few hours, but a new fov…

Right, and my explanation is to point out that those two things cannot be the same. Scoped and hipfire are two different FOVs.

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Yeah you just need practice. People generally choose the 38/51 because you generally flick small distances while scoped, and the margin of error at that point is very low.

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Ok I might sound a little aggressive, but the point is to give a VERY CLOSE ESTIMATE not an EXACT 1:1 sens ratio.

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Oh goodness let’s see where this goes once I wake up.

I was merely making sure he understood that it’s not possible for the entire screen. You’re correct that it’s a good estimate, and for small flicks it will be “close enough”. But if you’re used to doing half screen flicks as McCree, that’s not going to translate the same to scoped widow.

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Ok that clear things up. Well I have to go now, so goodbye and thank you for providing details that I have left over. Also to OP, good luck on finding the right scoped sens.