Is the Objective/Payload scary?

What is find funny is that people play these competitive games and they look at the payload/objective like its a scary thing. I play tank because apparently everyone plays DPS and makes the wait for it too damn long (which the developers should have fixed that but didn’t) and then I am able to move on the point and sometimes 4-5 people on my team doesn’t get on or go passed to get the kill. Remember that it gets captured faster with more people on it.

Dude, I’ve died there in a past life. That’s traumatic!

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Admittedly, there has been a a resurgence of payload neglect recently. I played control center, and my team won the fight, pushed the team back to spawn, and the spawn camped without ever taking the point.

I solo-capped. The enemy Hammond killed me, took the point back, and we lost.