I wanna preface by saying that I am very aware that I’m a bad reaper player, which is also why I’ll only play in QP or Arcade until I feel confident enough with him
Anyway, tl;dr - Very good Orisa player made me question if the character is better than ever or that was just the player.
Played some QP (not RQ) today and I noticed that the enemy Orisa was absolutely melting me at moments, and at other times I absolutely melted them (as Reaper)
At first I was wondering why the Orisa seemed to be straight up trying to DPS, but I realised pretty quickly that they’re actually not at all, but Orisa is just simply GOOD
Skill of the player for sure, and hats off to them for being able to play her well, but I haven’t played “properly” since mid-2020 maybe? Or 2021, not too sure…
Either way, I remembered Reaper was meant to absolutely eat tanks (or at least did at one point), but it just got me thinking that they seem to have made Orisa really really good in OW2, in regards to damage and killing.
Not necessarily complaining, because I heavily appreciate the lack of shield meta and whatnot.
But was that Orisa just REALLY good, or is Orisa actually a beast in OW2?
Orisa is definitely better kit wise in OW2 compared to what she was in OW1. I feel like most of her value in OW2 is largely from people’s inconsistency with landing headshots. She’s one of the few tanks in the game that can legit soak damage. So if your DPS can’t reliably crit her and she’s getting supported by any heal bot or “main healer” she’s basically a raid boss that can’t die.
However at a higher level of play people do have that consistency. So she’s deleted rather easily and thus not ran.
Even for Reaper, focusing Orisa first is a bad idea. She’s super durable and most of the damage you’re doing to her is wasted. But once you understand that you need to go around her and pick off her squishies, she’s less impactful.
If she was having heals pumped into her by two supports, and she was using her cooldowns really well, Ori (or most other tanks) can be a real beast. And if you’re generally the only one focusing them, then they will most certainly be a tough kill because the fight is essentially your set of cooldowns agains three people’s collective set of cooldowns. You’d have a ton to overcome.
Orisa’s fortify makes her take half damage.
Orisa’s spear spin blocks bullets.
So, if I fortify and am getting healed, you can’t kill me until it runs out.
Oh, but now my spear is up, and my fortify cooldown is resetting during this time.
Both are down? You’ve now got a 3 second window to kill a pocketed armored tank or we do this dance again.
Reaper does a lot of burst damage, but he’s no more a tank killer than Junkrat or 76. As sustain goes up, his value goes way down because he only has 8 shots with a fairly long reload compared to how quickly a tank can get healed up. I really wish people would get the idea that Reaper is The Tank Killer out of their heads.
No, he’s always been a squishy killer. Like, if he was meant to kill tanks he would have a higher burst damage option or some way to nullify incoming heals so he can actually be effective, rather than simply getting bullied out by the damage reduction armor gives against his shotguns and being out-sustained by defensive cooldowns stacked with pocket healing.
But he does have crazy dmg, he melts squishies and his life steal make him slightly tanky, and a good way to stand up to tanks, in OW1 he was defo a tank killer.
1.) Infinite Ammo - no cooldown on her main primary fire weapon
2.) Javelin - does a considerable amount of damage for an ability (more than 100 dps if I’m not mistaken)
3.) Fortify - Lasts WAAAAY too long, amount the same or more than Zarya’s bubble.
4.) Javelin Spin - Add this with Speed and she can be a pretty in your face rushdown tank, especially if her shots land
*These are the problems I see, may not be problems for the people that play her, but going against her, this is everything you have to look out for.
There’s not really tank busting in the game anymore, Reaper included. Orisa in particular is probably the most durable tank in the game. She can outlive most heroes in most situations.
No, he wasn’t. He’s good against one tank that can’t withstand his burst (read: hog). Every other tank could bully him pretty easily, and if there was two or more tanks his damage just got wasted by all the defensive cooldowns available.
If Reaper was a genuine tankbuster hero, he would have been the go-to against GOATS and triple tank comps. He wasn’t. Sombra was.
But if he’s good against one tank… That’s OW2 lol, im not arguing with you i’m genuinely curious because I literally always switched to Reaper in OW1 to murder tanks, his self heal made him very durable, and that was 2 tanks
Im not disputing he is good against squishies but if he finds himself in the backline in OW2 he is likely dead without a good escape… I just feel he eats dmg and does good dmg also, but i’m only in Plat so maybe it’s a rank thing.
One OW1 tank, before they got gigabuffed with extra armor and HP. Any hero that can soak his 8 shots is going to dunk on him, and Orisa was already his hardest matchup in OW1 because of fortify.
Reaper’s self-heal is only a handful of HP per shot, and that assumes you deal full damage (which you don’t against armor). Since all the tanks either have decent mitigation (JQ, Zarya, hog) or armor (everyone else), he doesn’t really get much value from trying to fight tanks 100-0.
You can play Reaper into tanks like any other DPS, but it’s really uphill because of how durable they are compared to the much squishier supports that are keeping the tanks alive.
In the first beta I would just call her thanos horse not sure if they nerfed her going into beta 2, but they did buff her a bit before release and I went into it thinking she’s S+ tier, but honestly my opinion of her has dropped. I think zar is just like S++ tier dva is S+ tier and orisa is like S or A tier. zar is just so much stronger because of those 3 top picks she destroys both dva and orisa since her beam ignores dm and orisa e and she just mircowaves them down. Winston I’d say jumps up to S++ tier with zar if you’re able to coordinate well enough to pull off a full on dive comp. Coordinated dive is far and away the most broken think in the game right now.
I think she is around what tanks should be, strong but not crazy opressive.
Dear blizz dont nerf orissa too much instead buff other tanks up to her standrads