Is Moira damage oriented?

There’s a specific supports that are focused around this and that but the majority come off as damage hybrids. I can’t get a proper read on Moira like I can Illari, Kiriko, and Zen because those supports make it more centered, while Moira, her damage capabilities feel more like a tool to regen her energy and her healing is so high that she feels like she’s designed for excessive healing. Is she a dmg/support hybrid?

Supposed to be.

With proper usage you can be both top dps and top healer in a lobby by like a mile.

By design Moira is suppose to take health to heal her allies. Cool concept that was theorized to be barely play tested since players can hit record highs with her on those aspects.

She was designed to do minimal dps, but when used right her damage orb can just do so much. She eas given high healing values due to her mechanical need to refill her gauge.

But thanks to her healing being AOE and constant as well she comes off as a main healer more to most. But the best Moira’s are dps oriented due to her ability to self sustain all the time and fade providing an excellent method to get out quickly.

Everything except her fade does healing or damage so obvious she is going to be very much of both. Her playstyles are literallt main healer, duelist, and peeler.

So she is a very good balanced hero in my opinion. She’s just able to flip that coin however she wants. Its just difficult to get the gamesense of “I need this now over that” or “I need to do this in order to that”.

I will say this though. Good Moiras can handle themselves just fine and if you are their teammate try not to take too much damage. She excels at healing teammates clumped together and damaging enemies who group tightly. But she can also run dry very quickly, so tanks shouldn’t be too aggressive.

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Moira’s DPS numbers pretty low, she can put up some high numbers on the scoreboard, but outside of low elo’s, its just trash damage that enemy supports heal off.

Her main strengths are her healing output and survivability, but she can finish off low health enemies and can make life difficult for Tracer and Genji who usually rely on players having difficulty hitting them.

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No. She’s a healer.

Purple Orb is efficient only in duels or low life DPS/ Snipers.

Doing damage for sake of doing damage, as she can’t kill, is just feeding opponents supports ultimates.

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She is hybrid of both. Just like all Supports (except for Mercy probably) should be. Also Moira is the ONLY Support in the game that NEEDS to deal damage to be able to heal.

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Yes, Moira is a healing/damage hybrid. She’s there to dump a cargo ship of healing on her team while inflicting emotional damage to her teammates, who will froth at the mouth as soon as anything purple appears.

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They gave her a highlight intro that’s going to be taken the wrong way and promote dps Moira (this means no heals for anyone else but her)

Moira is decent (as far as dps for a support goes)
Good for peppering some damage, and giving the enemy something else they need to worry about. And her heal ball works the same but opposite, you can be busy in a corner, and throw your heal ball into your team so you can Genji can keep pushing this side.
But I find you play her more as a “stress ball”. She’s not easy to ignore, despite not being great damage. She’s just always looming.
You can throw the purple orb at some people sitting in a corner, giving them some stress. They hear you [poof] nearby. They are on alert.
She’s a hybrid btw. That’s why her heal resource bar is given from either of her damage outputs. You must do damage if you want to keep healing.

Moira is a survivable flanker that has to be dealt with. If you watch some high level Moira play, you’ll usually see them playing from the same positions that Tracer and Genji would be in.

Moira for most of the game will not be healing. She’s not necessarily damage oriented either though. She simply makes people turn around to deal with her.

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DPS is how you should be playing moira to get max value unless your other support can’t sustain tank. Taking off angles and poking out dps and potentially baiting a silly dps then rebounding your healing orb is lots of value.

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She is. She needs to attack people to refill her ammo. And all her stats are based on either healing or killing people.

She’s plays like Mercy and Illari. Her primary is basically damage boost, but a lot of people don’t see it that way honestly. Orb adds 200 damage to whoever they are attacking , basically like a zen orb. The problem is people just flame the Moiras.

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She can deal damage but her real strength is having the highest (non-Ultimate) heals in the game. Sure numerical values will say Illari and Ana have the highest heals but that is single target and they must choose to do one or the other.

Moira can heal MULTIPLE allies for that high value WHILE doing damage (Heal Orb and Coalescense)

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moira is especially good if you lack mechanics and get harssed by like genji or tracer, giving you a 4 sec time window to push then away. but since your dps is limited they can go all in on you not scared of any spike dmg and disengage with 50 hp.

Especially when enemies can’t aim really good she can do insane ammount of consistent dmg.

but can get outskilled rather acceptable but she will push numbers to the score board.

as already mentioned, she thrives if her target doesn’t get heals. otherwise she cannot kill anything alone.
1v1 against a dps missing a lot? she’s gonna win those easily. but she basically always has to hope her target can’t actually aim as they will do more dps than her if they hit.

i see her as a high survivability high healing support that only gives you 4 sec to engage her close range. which is plenty of time if you are decent.

not my pick for dmg unless its very consistent dmg thats needed. spike dmg from kiriko / ilaari is more dangerous imho.

It is pretty wild how strong the orb can be, and the only way to get rid of it without getting hit is matrix. It’s basically free value if you can aim it well and in a game where you can die instantly when 10ish hp from maximum its incredibly strong.

Yes, don’t listen to people telling you to not be a DPS Moira because that’s how you’re supposed to play her. She has no utility and if you’re playing 90% healbotting on Moira you’re playing her wrong, put some pressure and send them those big purple balls on their face, go flank, do some damage, you have a escape jail free ability every like 6-7 seconds. But don’t just do DPS, you should know the perfect balance between when to heal and when to do damage, it’s the optimal way to play her and also DPSing with her recharges your healing resource meter.

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She is highly effective at both. If you know how to play her correctly, it’s not uncommon to see 1:1 damage:healing, usually outhealing the other support and either being the top damage or close to it. Depending on the rank bracket, you might start adjusting a bit to be more 40/60 or 30/70 damage/heals.

If you want to get decent with Moira, practice your aim tracking and play other laser champs like Sym or Zarya. Oh and get good at playing head calculus for aiming orbs. Orbs or your number 1 way to seal kills or rescue teammates.

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The purest form of DPS/support hybrid.

She needs to do damage to get her heal up, so she is forced to do damage. If you always heal you will run out of juice very quickly and if you DPS mostly, you will undersell your healing value. While she can be played more like a DPS when you have a main healer like Ana, Bap, Kiriko or Weaver, you should focus more on healing when you play with Mercy, Lucio or Zen for example.

Also I personally call Kiriko the “DPS trap”, because the most effective way to play her is to play her as a evasive main support like Mercy. Her duel potential is very good, but she lacks consistent/effective damage like Zen, Bap or Illari can provide.

I don’t know about damage oriented per say, I usually like to dominate the score board with her, and i am pretty proficient with it, i have had quite a few games where i have highest elims, highest assists(with a mercy partner), highest damage, highest healing, and lowest deaths…

How can, i talk down to scrubs if i can’t beat everyone in every area, score board usually is the think i look at to see if someone’s opinions matter, if your lacking in your roles category then your trash

There are no hybrids, just some characters lean a particular way.

If you look at the Progression Tab, you’ll find that most Supports do not have damage tracked. The exception is Baptiste, not even Zenyatta’s damage is tracked.

That’s the idea. Her damage is easy to apply, because if it were hard it would be difficult for her to replenish her healing.

No. Just a strong healer.

Not possible with Moira when it comes to damage. High total damage isn’t necessarily a good thing for her as it is easily managed and leads to higher ultimate charge for the enemy team.

200 spread 5 ways is 40 damage. Cleared in 2 seconds from Lucio or Brigitte. And others heal it just as fast.

Biotic Orb is only really used for finishing off weak targets.

Correct. Though, as pointed out above, she is very good at dueling, and that can be useful from time to time. Generally you don’t want to be leeching too much easily heal-able damage, just enough to replenish your healing ammo, unless you’ve got a weakened target you can remove (less than 100 health).

This is a bad strategy that’s going to get your Moira feeding the enemy teams’ ultimates. Don’t do this, stay with your team and work with them in eliminating targets or stragglers.

Even her ultimate isn’t too shabby when it comes to healing.

This is not correct. Moira will still be able to outheal both Ana and Illari in terms of sheer single target and multi-target healing. Only one who comes close to her on this is Mercy and Lucio.


Generally Moira works best at healing others and… like all other supports, supplements her damage with that of the team’s. She’s easy enough to get back ammo for more healing and Biotic Orb can help eliminate weakened targets, either retreating or just out of range. Most of the time, though, Moira wants to be with her team’s flankers or behind them to aid in keeping them alive.

Really? You’d think out of all the supports he’d be the one with a damage tracked stat, i mean, it’s his whole deal.