Is it me or does Torb trash D.Va

I’ve noticed that Torb out duels D.va at literally every turn. It’s beautiful. One hammery-boi defeats one of the worlds best pilots at the helm of a multi-million dollar mech.

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She has a big hit box and limited defense matrix so yeah. Most of the other heroes avoid Torbs shots and only get hit by his turret.

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The more I’ve played him the more I realize he can out duel A LOT of characters. His primary fire is no joke at all.

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People underestimate Torb. He has a turret for free damage and a shot gun. Shot guns hurt.

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Before his shotgun got nerfed, Torbjorn was a better tank buster than Reaper. And pretty good at dumpstering Doomfist. Overload + shotgun at point blank did a lot of damage to big body targets.

Then somebody who shall remain nameless kept getting his Reinhardt shredded by overloading Torbjorns. Shotgun damage immediately nerfed.

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Torb out-duels a lot of things, especially the ones who suck against armor, which D.va does. In general, taking a 1v1 against a Torb who has Overload off cooldown is not a good idea.

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Torb has been surprisingly dominant every time he appears in my games whether it be on my team or the enemy.

He’s not seen very often but those who main him, I can tell know what they’re doing. Or the rest of us don’t know what we’re doing lol

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If you master his primary fire and get good at turret placement, he can be a hard carrying beast against unwary teams.

Not to mention he’s key to beating the legendary PVE modes. :smile:

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Yes. Torbjörn is usually the winner in that matchup. Turret is good sustained damage that D.va can’t take down without diving and a shifting Torb will melt quickly. D.va’s huge critbox is really bad against shotguns

Throughout most of her existence, D.Va seems to have only been meant to dive abandoned turrets, rather than fight Torb directly with his turret actively shooting her. (As someone who has been maining D.Va since May of 2016 and who accumulated 100 days (2400 hours) of experience on her, I’d argue I might know something about dealing with Torb. :stuck_out_tongue:) Any Torb that leaves his turret abandoned is either 1) “bad” (still surprisingly common) or 2) craftily trying to distract the D.Va by pulling her away from her team for either a divide & conquer strategy against her team (create a 5v6 fight) or to ambush her directly and stagger her (easier).

The second variety of Torb player (the “crafty Torb”) is commonly played by defending teams on maps with large, open areas, like for both capture points on Horizon Lunar Colony. The turret is placed in one far corner, and the rest of the team occupies the other. Variants include occupying the center along with both corners held by snipers, which forces the attacking team into attacking one corner at a time while being forced to absorb uncontested shots from the other corners. It can be quite an effective defense, unless the attacking team goes all snipers themselves or are good at coordinating their dives (in whatever dive comps they choose to use).

Of course, D.Va can take on Torb with his turret when she’s backed up with her team, but then so can anyone overpower anyone else through sheer numbers. When she absolutely must take him on in a 1v1, there are a few ways for her to come out on top, though it used to be easier in the past than it is now. When contesting a Torb guarding a turret on the high ground, D.Va can fairly easily fly up and boop him off the ledge/rooftop/etc, leaving her free to kill the turret without having to absorb extra damage from the player. She can then opt to heal up first before dropping down to deal with Torb, unless she deems losing her mech an acceptable sacrifice. Earlier versions of D.Va had an easier time fighting a grounded Torb standing next to his turret in a similar matter. Choosing to fight him directly means you take critical damage from his shotgun directly to your crit box, while taking continuous damage from the turret, so that is not really an option. Ideally, you would at least have your pocket healer in such an engagement (I know, it becomes 2v1 then, but that is how any decent D.Va prefers to fight), but if not, it is possible to survive and come out winning by starting out booping him away from the turret, as you would on a ledge, so you could turn your armored backside to him to absorb his shotgun blasts while you blow away his turret before turning to face him. It’s so nice of Torbjorn to not make his turrets hurt your tender spot, even when you willfully stand directly facing it and filling out its entire field of view while gunning it down. :smile:

D.Va is not really designed to be played as a “fair” 1v1 dueling assassin, like some people seem to think she is. Sure, it is possible, but it takes great concentrated effort, which is why most D.Vas sucks when trying to solo dive even lone snipers. She has basically two main jobs. Her first would be assisting other teammates, usually divided up between either shielding the main tank or shooting his target to apply greater pressure (a “force multiplier”), or doing the same with peeling for her team’s supports. Her second job would be boosting after and finishing off enemies who are near death, to keep the odds in her team’s favor. Ejection and fighting on foot is meant to be her means of coming out on top of such fights were her opponents take a loss from her killing one of their teammates, but her team only loses her mech, while she works on “self-resurrecting” back to full power. Other potentially useful tasks she can do, unless ambushed, is to scout ahead and clear annoying Symm turrets from choke points and delete lone Torb turrets, which enables her team’s flankers the freedom to move in and attack. She can effectively force multiply the effects of a few of her ulting teammates as well. Shielding her ulting Reaper or ulting Pharah from projectiles tends to ensure their attacks are devastating instead of interrupted (e.g., from sleep darts). She can serve as pure utility by flying back to pick up her team’s Mercy to quickly usher her back into the fight, and to fly her up and away from danger at other times.

D.Va mains like myself understand her purpose, or at least assumed we have, since her playstyle is being constantly altered by nerfs, her rework, and the further changes. It is infuriating that her only personal defense mechanism, Defense Matrix, has been reduced to being as exploitable as it has become along with being as short ranged as it now is. D.Va is one of the few that can counter devastating teamwiping ultimates like Graviton Surge, but with all the ways she is so easily bullied and for as easy as it is to bait her of her limited abilities, she can hardly do her job. When I play D.Va myself, I barely even feel like I’m even acting like a deterrent anymore, let alone an actual counter to those kinds of projectile ultimates. Other heroes, in particular Sigma, and Hammond, can do the same job she does, but without all of her limitations. They are simply more effective to have on their teams than D.Va.

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Everybody trashes d.va. She can’t even beat hitscans in a 1v1 anymore

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Who doesn’t out duel D.va these days?

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well yeah, torb beats most tanks with overload