What is your opinion on the current balance of Hanzo?
As a Hanzo main, I think he is completely fine and as far as I can tell statistics support my opinion. However, a lot of people will disagree with me for various reasons, I want to hear these reasons.
If I was going to change anything about Hanzo, I would decrease his maximum Storm arrows from 6 to 5 and increase the damage of each arrow from 70 to 75. This would decrease his overall damage potential but would no longer leave targets at 5hp after firing your primary fire first (125+75).
2 Likes
I donāt think heās OP, I just think he can be cheese sometimes.
10 Likes
Youāre going to get āyesā as the majority of the answers. Lmao.
2 Likes
Is that just because he is projectile and will inevitably get random headshots? (Most of which arenāt random imo)
Just go back on the arrow speed bonus he got in the storm arrow patch and remove one of the storm arrows, his shots are way to easy to hit now and if you canāt just spam storm.
2 Likes
His jump was just not required.
29 Likes
A good one is horrendous to play into but heās not OP. His winrates in high tiers are actually really bad while being picked less than DF and Brigitte, and I canāt think of a single situation where I look and think āman we really need a Hanzoā since the grav dragon nerf.
He is also a nonfactor in the current meta. Double sniper is dead in lieu for tanky compositions, and between the two you pretty much always want Widow because she has consistent oneshots and works better with Mercy.
This forums is consistently wildly off the mark when it comes to Hanzo. Even when he literally had the worst stats in the game people wanted him straight nerfed because they didnāt like dying to Scatter. Thatās not how balance works.
18 Likes
Storm Arrow shouldnāt be able to headshot. Period.
18 Likes
Yeppp, the eternal hate for Hanzo, regardless of actual balance he will always be considered OP.
1 Like
Automatic machine gun type sniper than is good at up close to across the map.
The enormous hitbox size. To the point I have seen an arrow on screen to a 180 and headshot me.
Sounds like what is happening with Bri.
1 Like
Iād argue that his cons donāt balance out his pros. But that doesnāt mean heās op. Itās just annoying that he doesnāt have the same drawbacks as other characters.
I donāt like his projectile size box on storm bow. It does take me out of the experience and his ult charge rate is pretty big. In terms of one shots, Iād argue his feels the worst.
None of these have bearing on his balance, I just think it sucks
1 Like
Eh. Iām not even sure how to articulate why. He just feels like one of those heroes you can pick and then succeed with, especially if you just spray n pray. Dragonstrike charges SUPER fast, too.
But Iāve always been decent with sniper heroes, so I could just be unintentionally biased.
Maybe to really OP but just overtuned with damage, since he now have access to much more rapid fire mode it would be logical to cut his damage a bit.
1 Like
You know you wouldnāt see that if he was like Zen?
Zen is a projectile but when his orbs hit you they simply disappear.
Hanzoās arrows physically stick out of you, so when the game detects a hit, it will ensure the arrow is physically in the character model and not floating in mid-air due to enlarged character hitboxes.
Because of this, the arrow does physically change direction when it encounters your hitbox .
Yes. He can do everything and has no disadvantages.
High mobility. If he gets dived - which should be his counter, all he has to do is leap out of the way and climb up a building to save himself.
Widows ult is one of his basic abilities. Now, Hanzo can tell whose coming from that flanking route.
Between those two things, pick one. Either you get to see whose coming or you get an escape.
Storm arrows are still OP. An 8 second CD ability that has potential to do over 800 damage. This is more than most ults can do and itās a basic ability.
And his ult still charges way too fast, and zones too well.
Aiming? Lol, what aiming? All hanzo has to do is spam arrows to be effective.
Hanzo can do it all. Thatās why heās better than every other DPS in the game.
14 Likes
Yes.
With scatter he was an inconsistent mess that felt felt cheap to die to.
Post-buff they worked to improve his consistency. In doing that, they went too far and removed any weaknesses he had. Increased arrow speed means his projectiles are basically hitscan. Storm Arrow was added to feel less cheesy while still retaining the killing power. Then they gave him a good offensive/defensive mobility tool. These three buffs combined made him āmehā at long and medium range to an absolute monster at any range.
These three buffs removed any weaknesses Hanzo had. They made him too consistent.
Iām more scared of Hanzo with lunge and Storm Arrow contesting the objective, than I am of Roadhog with a full magazine and both his abilities available.
Since the game launched Iāve been able to pick Winston to deal with Hanzo. Winston went from being a hard counter to Hanzo, to hardly a soft counter. If I dive Hanzo, he either lunges out of my range, or walks into my shield, shoots me, then follows up with Storm Arrow. Either he kills me, or I kill him with almost no HP.
They overtuned Hanzo big time. He needs his projectile speed reverted. Lunge and Storm Arrow Iām ok with
11 Likes
I think itās just the combination of everything he got that made him feel OP, or at least very overtunned. Storm Arrow is very strong, combined with the faster projectile speed means he can output a crazy amount of damage more consistantly. But on top of those two things, he got Lunge. So it feels like he does not have enough weaknesses for how strong he is right now. I would get rid of lunge, reduce his arrow speed a little bit, and nerf storm bow a bit. Either remove 1 or 2 arrows, or have it have the same movement speed penalty Hanzo normally has while charging an arrow
1 Like
He still has a lot of strong toolkits.
Between his mobility, projectile speed and storm arrows. Heās gonna need another change to bring him in line.
Just make his storm arrow not headshot, and do around 300-360 damage max. Around similar damage range to Mcree FtH.
Itāll at least bring him in a much more controllable state.
2 Likes
Before storm arrows he was too weak.
During the grav-dragon meta he was too strong.
Now he feels about right.
2 Likes
That would be a massive nerf that he statistically does not needā¦
His pick-rate is below McCreeās and he has the 7th lowest overall winrate in the game.
Do you really think halving his potential damage will make him more balanced or just put him in f-tier?
3 Likes