I’m usually a support main, but I can fill other roles. Hardest support to learn for me was Ana, but most of the skills between supports are easily translated. I got bored of spamming supports and wanted to play some DPS, I find them very satisfying but for some reason besides Mcree my aim is trash with every dps hero lol. The DPS heroes have a lot of variety/ play styles, and sometimes you have to swap to a completely different type of dps hero if you want to win.
Shoot I tried playing Genji, and my performance is abysmal… still wont stop me from getting mad at Genjis when they jump me when I’m supporting. Screw you Genji!
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I’d say depends on the dps. Tracer is pretty easy out side of aiming and rewind. she only has 3 second cooldowns for her blinks so…
also ive always found tank’s to be pretty difficult
but its important to remember…
all roles require skill no matter if you like it or not.
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IMO, aim takes by far the longest out of any other skill to master. Everything else, with coaching and discipline you can learn in a year or two… some people will just never have the aim to be a top tier DPS no matter how many hours they put in.
That said, it’s a bit silly to be splitting hairs about “which role is the hardest”. There’s so much to be learnt for every role to play it at a top tier level.
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Depends honestly. Some people can find dps to be easy but tanking the hardest. Or support easy and dps hard.
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Yea all heroes require skill, but supports primarily need to know how to stay alive/position. Which is a skill that you must have through all healers. So the only real problem then becomes, how do I heal/ provide the most utility on this specific support? Which usually won’t take too long to figure out. I feel like tanks offer the 2nd most diversity, and skill to learn because they area all very different. But since no one really main tanks you only end up playing Reinhardt or Winston so 
Staying alive on Tracer is easy, but being a Tracer that is worth it for your team is harder.
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I’d say it depends on the team comp you have and what you’re playing against. If you’re a good widow and the enemy team doesn’t have anything to dive you for example, your jobs gonna be pretty easy.
In a vaccume I’d say DPS is hardest because it requires the most mechanical skill normally, but we don’t play in a vaccume.
Errrr… I think playing maintank is the hardest … I am a DPS main
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Aim is the skill that takes the longest time to learn.
It’s not harder to learn, it just takes more time. Keep at it.
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It depends on hero… and person plaing game
Like for some aiming might be hard
Some just pick up sniper rifle and start hs people realy fast.
Just like real life, sometimes you just bad at things you wona be good at, even if you spend a lot of time to train you still cant do it…
I find particular heroes easier or harder more than certain roles. I don’t think any of the main tanks are easy. Zen is damn hard. Stuff like that.
Most games dps difficulty is based on how good the rest of your team is. It’s all synergistic. It’s hard to heal if no one protects backline. Hard to tank if heals are bad. Hard to dps if there’s no space to operate in and I’m going to health packs half the time. Hard to win if people aren’t willing to swap too.
But I’d say easiest laziest position for me is main heals or off tank. But I win easier with dps. Maybe dps is the less relaxing position if that makes sense. It’s also the one with the most visible upper skill cap. A truly godlike Tracer seems to be playing in another universe where as an extremely good Rein will not have absurd and difficult to train mechanics but just very strong decision making and prediction.
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Not really… you just need to practice aiming in isolation…
In terms of raw hours aim doesnt take long its just that in an overwatch game you dont actually shoot constantly… you spend time just moving to get to places/ to get to positions running etc. To improve raw mechanical aim you just need to use aim trainers for 1-2 hours a day. Being a ‘good’ DPS is not just clickonheads. For example the enemy had a tracer today and I couldnt really swap to a hero to contest her … so I mirror tracered and wasted her time… did I kill her not at all. Did I kill anything that match? No… All I did was waste her time because she was better at tracer than me… If you think you arent as good as your opponent then your best bet is to waste their time… our backline was ana/zen… very greedy support picks… so I psedo defended them by wasting the enemy tracers time… and my team ‘carried’ me
Speaking as player since release (main account was banned) who flexed on all subtypes of heroes, I would say yes. When I play DPS is when I feel ‘under stress’ the most
Overall probably. But for me it’s tank.
I cannot play Reinhardt to save my life
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I think it depends on each person. Some aren’t great Healers and maybe they are less aware of their surroundings (though needed for all roles), but have amazing aim. I personally find DPS the hardest cause my aim is average, sometimes its above but most of the time its average lol
For most people, I think that anger management and being a team player is a bigger challenge.
It depends on the hero but overally i think the tank class is the hardest role.
Actually is the easiest role as it requires more mechanical skill than game awareness or game sense.
In a way you might think “omg ganji is so hard because i have to be aware of the time to use his skills” and whatnot
well if you’re rein and you mess up your shield its gg so… Genji can just change to junk if he sucks
Edit: and ofc game sense is way harder to acquire than just optimizing your sensitivity or buying some top-end gear
Razer cant make you smart, chump
Aye, Tracers only need to learn how to aim and they instantly get GM
I feel it depends most on the hero you’re playing as well as others playing. I can’t play Genji to save my life but as Widow I do fairly well, I find tanking to be the most challenging.
I wouldn’t say any role is the hardest but each hero has their own form of mastery to learn!
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I’d say being a good Tank is one of the hardest things in the game because the game doesn’t really give you any response to let you know if you’re doing your job right.
That said, I do feel like playing DPS is the most stressful role because of how visible your impact is to not only yourself, but your teammates as well. There’s a butt-ton of pressure put upon the team DPS which I sometimes feel like ends up lowering one’s performance.
As for Support, I currently feel like being a Support is a bit too easy and doesn’t offer enough challenge for one to improve (especially with how protected Ana is nowdays), feel free to disagree…but this is just how I feel as an Ana-Main.
*sigh * No…just no.
ALL roles require game-awareness and game sense. If you think anyone can just jump on a DPS and just ball out because of their aim, well then you are very disingenuous individual.