Is Ball better in almost every scenario than Dva?

I have the feeling that ball has… well… replaced Dvs in terms of harassing targets and disturbing the enemy back line. Every round I play Dva vs a Ball I have the feeling that I have much less impact that ball.

Main weapons/ combo

I would Balls are better. Why? Because he does not lose momentum when using them and the reload is also not a big deal because switching a few seconds your form and BOOM full reloaded. Sure Dva has the missiles but they dont provide so much value than piledrive + attack. Especially because they are CCed for a short time.

Movement

A clear victory for ball. He is mobile like no other hero in the game and stall potential like no other. Dva sure can “fly” for a few seconds but ball can also do that technically and such a big deal is flying for dva not really unless a Pharah is in the enemy team. But even then Balls weapons are better for blasting her out of the sky.

Ult

In terms of area denial are the mines a lot better than Dvas bomb. The bomb also denials the area just a few seconds while the mines last a lot longer. Both ults need time to prepare so thats not a big impact full factor.

Survivability

Clear point for ball again. Sure he has less armor but he has 2 big factors going for him: his shields and his better critbox. In Dvas case you just can shoot in the middle of her body and you will crit. If you miss the other shos will hit her body while in Balls case they just well… like every other her… they miss him.

Hitbox

Both are huge targets but ball has the better movement and is therefore harder to hit. I would say its even still because I will not count the movement in.

Team Protection

Finally a clear victory for Dva. Ball “makes space” but does not really protect the team. Dva can use her DM for that. But Dva still has not recovered from the DM nerfs back in the day. Her DM is today barely a obstacle for enemy heroes because so many abilities can go through it and the range is also very limited. In short: she has a decent Defensive tool that is fine for the moment but not really worth picking (in my opinion when you have ball as an option).

Do I maybe overlook things or has Ball replaced Dva in every single way. This is not a thread to say “nerf Ball” rather a “buff DM” thread because I have the feeling the impact you can have with Dva is very limited when you also could just pick ball. The playstlyles may differ a but in the end they are both highly mobile skilled tanks that have the same role and in that role: Dva just loses in almost every way possible.

DM range should be higher and maybe also increase the radius of it to see if this changes anything. Just my 5 cents.

The problem with D.va is the amount of stuns that ignore DM.

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Is only that 90% of people don’t counterpick ball even if is the easiest thing to do.

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I would say “abilities” in this case. Stuns are just one of them but I miss the days when beams was the only thing you had to fear.

Yeah but even a few stuns dont really “make ball useless” while something like a Zarya or a few good Dva render Dva ult charge because she cant DM everything.

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Fair, D.va is pretty ranged limited.

And getting knocked out of her effective range by whipshot removes any sort of threat she was supposed to have.

Really, the majority of the issue would be solved if Brig was a Tank, and Accretion was absorbable by DM.

DVA is still virtually useless, I am happy they buffed the armor but that is just so insignificant to everything else that hurts her. DVA still f tier.

Same. But I think that should have been the the normal HP to armor rate for her. Why? Because her critbox is in the middle of her body. There is not risk of missing while aiming at it like the other heroes critboxes.

agreed i agree with you I truly agree with the things you are saying

As a Doom player I’d rather go against a Ball than a DVA any day of the week. She hard counters Doom in a way you’d not expect. It’s so dumb.

But thats more of the matter of fact that DF has to be in melee range and well… thats Dvas effective range… she cant protect them from your punches.

I think we need to look at making DM 12m. 10 is probably too short, 15 was definitely too long.

Also, I really think Wrecking Ball is just a bit too strong. He can get away with too much. He’s one of those heroes that has CC and mobility, and needs CC to stop him. Just irritation all around. I think his passive roll is too fast imo. Lets him get away from anything without range way too easily.

Dva is a duelist and peeler, ball. Is a harrasser.

Ball can’t peel for teammates nearly as well as D.Va. He also can’t negate damage or cancel ults. His mobility is also more map and location dependent than D.Va’s. They each have pros and cons.

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Yeah thats the ONLY selling point for Dva I know that. But in my honest opinion DM is so weak right now that its not really a reason to use her instead of ball. Sure his mobility requires more skill than Dvas but all in all Ball is a lot more effective than her in the most situations.

Funfact: Dva was the first bully and harasser. To see that ball is more suitable for this option now is sad.

Yeah he is strong but I would rather see Dvas defensive tool and selling point buffed (Defense Matrix) rather than ball nerfed. His kit works very well and even CC is not really a problem because his roll has no cooldown.

I would not know how to nerf him without making it to easy to kill him. He requires also a ton of skill to begin with.

Ball and DVA have pretty great synergy. It’s just sigma is too strong and does most of what DVA does on a fundamental level.

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