I just recently started ov2 and was wondering if there was any tips of anything I should know about when playing brig I don’t seem to see anything about her in forums and was curious if she would get reworked anytime soon or anything
She is getting a new ult soon™
Tips:
Just try to use whip as much as possible, so you can keep up inspire as much as possible.
really appreciate it do you know anything about the new ult that’s coming soon if not that’s cool and is there anywhere in specific i should go to look for updates on brig possibly?
There are no details about it yet, but many people expect it to arrive in season 4
Just stay around here for Brig updates, we discuss her very much when she gets changed
Also, another tip, don’t spam all three repair kits on someone, because they take 18 seconds to get all charges back.
Do one or two at most especially on tanks, and trust your other healer to help out.
Brig is not a main tank healer, she can’t heal that repeatedly. Just try to help squishy 200HP characters more than tanks
i heard something about her repair kits taking longer to heal someone if i put more than one on a single target is that true or incorrect and appreciate the tips (:
So repair kits do an initial 25HP burst on hitting ally, then 100HP heal over 2 seconds.
If you stack multiple packs on one ally, you only get one 25HP burst for the first one, and rest simply increase it’s heal over time duration by an extra 2 seconds
This 6 seconds of sustained healing that you don’t need to aim or do anything for is pretty good for an ally who needs it in cases like a Genji using dragonblade or a tank using their ult,
but in regular situations it’s kinda wasteful to spam the packs all at once like this because most of the healing will be wasted unless it’s a low HP tank,
in which case an actual tank healer would be better because they don’t blow 18s of cooldowns to do what you’re trying to do
Niche tip for barriers in general, but if you drop the barrier briefly, you can cleanse it from dot effects (Ana’s darts, Ashe’s dynamite). Having so little barrier hp, it can come in handy for Brig.
For teammates, Brig’s repair packs are really good at healing heroes like Doomfist and WreckingBall, as her sustained healing can help them dive beyond los. And having her own barrier can help her survive with a tank that doesn’t defend you.
Also, Shield Bash is a crazy mobility tool. 50 damage is rarely as useful as teleporting away from danger.
appreciate it and thanks (![]()
Pretty much this. Don’t be predictable with it though or you’ll get a sniper shot to the face.
But yeah, don’t fall into the trap of being overly aggressive or trying to be a front line “tank”. You’re asking to die if you do that. Go ahead and crack some skulls if your team is hard engaging with a brawler comp and all that, but otherwise stay back, use whipshot to activate Inspire (maybe a sneaky hit on the enemy tank if they are close and preoccupied), and protect the rest of your team from flankers and divers.
The shield is your lifeline, try your best not to let it break. That’s not to say don’t use the shield at all, but… if it’s getting low, get out. Without the shield, you can’t shield bash, which is your mobility. If you can’t shield bash, you can’t close gaps with someone, or escape from someone. A broken shield is often a dead Brigitte.
You can also use your shield to do certain things like blocking a DVa Ult, or intercepting a charging enemy. Counter-charging a Reinhardt is probably suicide, since he can absolutely demolish you, but it’s still a good thing to keep in mind that you can knock him flat on his back when he charges, which may save a more important person / people, or let your team burn down the Reinhardt. You usually just want to avoid the charge since as I said, Rein will demolish you, but some rare occasions it’s the right call. Use your judgement.
For health packs, note that you can stack health packs. A single pack will heal for 25 instantly and 100 over 2 seconds. If you throw two at once, the target will get 50 instant health, and 200 over 4 seconds, and all 3 will give 75 instant heal and 300 health over 6 seconds. They add on to each other, rather than overlapping or resetting the duration. Keep these numbers in mind so you don’t over-heal squishies.
Best tip I can give you is to experiment with what works for you. Brigitte isn’t Ana, and if the enemy team isn’t running Dive or flankers, hanging out in the backline is going to be very boring for you.
- Try to consistently proc Inspire via Whipshot. If you see someone on low health, whipshot will finish them off.
- Pick your engagements wisely. Your abilities are largely useless against Tanks. A lot of the damage characters will wreck you. Don’t try to duel a Hanzo, or a Reaper. They will wreck you. Don’t try to duel a hero being pocketed by Mercy either. You don’t have the damage output for that.
- Don’t use Bash to engage. Bash is best used for repositioning or following two primary attacks, and followed up on with Whipshot.
- Repair Pack has a 6 second cooldown per charge, so be smart with them. The instant 25hp healing is great if somebody’s low, but don’t reserve it for that moment. Given that it heals over time, you’re best off applying it to a target as they’re about to take damage rather than after the fact.
- Your shield has 300hp, which seems like an awful lot, but you need to remember that the shield can soak up damage very quickly. Letting it break is likely going to kill you, so put it down when it gets low.
- You can bash a charging Reinhardt, and once you’re back up you can follow it up with Whipshot to keep him from wrecking you. This keeps aggressive Reins in check, since Rein mainly makes space via charging in and flattening a squishy against a wall. Your shield can block an Earthshatter, and you can use it to survive a D.Va Bomb if you can’t get to cover.
A benefit of the latter is that your team can basically conga-line behind you and also survive. This tip is anecdotal, but I have managed to stop a High Noon by standing infront of an ulting Cassidy with my shield up.
If your team is caught in a Zarya grav, you can put your shield up to provide some protection for your team.
Last tip is a general gameplay tip, but bind the enemy ping to whichever button/key you feel comfortable with. I have it bound to left d-pad, so that I can easily ping enemies who are low, or flanking.
Depending on your team formation you can work with your tank, if you have someone like zarya or rein. Even orisa can work.
On payload maps often use it as cover and keep eye on your damage dealers while trying to keep hit once in awhile to trigger inspire for the tank. That could enable the other support to peel for you and your tank. As advice depending if you are attacking or defending, payload heals.
If the opposite team has divers try to peel for your other support if they lack mobility, although is always adviseable monitor their state, or go with the low mobility dps heroes due you can be their tank for a bit to enable them deal some damage. Keep in mind to monitor their hp and your shield if you take this approach.
Brig has several ways to play depending on the map and team composition. But be aware of those foes:
Junkrat, Reaper, hanzo, ramattra, pharah, echo, bastion and cassidy. If they’re on the match either avoid them or swap. Because most of the time any confront against them results in your death.
Be aware of sigma’s rock, save your shield for his rock at all costs, otherwise he can combo you with rock and his spherrs and mostly would result in your death, avoid taking too much hits from rein if your other support can’t heal you and nobody is helping you to kill him, otherwise you’re feeding his ult charge and his support too. Winston is manageable but tricky, due seasoned winstons can do something called “bubble dance” which is a strategy to hit foes using the borders or the bubble taunting foes to get in a more advantageous position for him.
Roadhog is tricky to deal, due you need to understand the habit and attack patterns of the player. Avoid taking direct hits from him and keep moving around him. Making him more prone to do bodyshots instead of headshots. Don’t keep fighting against him too long and often use your shield bash to go alway rapidly turning towards him and lifting your shield until you find a cover. That way you can avoid being hooked. Don’t spend more than 2-4 seconds fighting against him.
Zarya you keep your shield on when she bubbles herself, only hit her when she doesn’t have bubble on. She has 2 charges, monitor that and you’re fine against her. If she has some lights around her back, avoid her. Due that represent she being at high energy.
Ball is tricky due his huge hp often be enough to ignore your abilities and effectively kill you. Only engage him if you have at least 1-2 teammates which one of them being a tank or a huge burst damage dealer. If you have a support when ball tries to pile diver you guys send him away with the rocket flail.
Doom you save your shield bash to counter his punch and use your flail to disorient and displace him towards a wall or a trap or make him lose LoS with his team.
They can be nightmare for most brig, sometimes rein too. My tip against rein is tag their rein then, when he tries to pin make your team focus on him while you shield bash him knocking down you and him in the process. That way if you have ana she can send nade on him and you and when he gets up, if he is still alive she can sleep him and mostly you and your team finish him off. Same can be done with doom and another brig.
Always try to have at least 1 escape route and often use the shield 3rd person perspective to check what is near to you and where you can go if things go south.
appreciate the tips from you all and such should i try and knock back projectiles if i can like sigma’s rock? i’ve noticed i could do that a time or 2 or should i simply avoid or shield it instead i’m sure i’ll feel out most of it as i continue to play brig but figured i’d ask (:
Just avoid projectiles rather than trying to block them. Easier. That’s really more of a whatever feels most comfortable for you.
gotcha alright thanks again (:
I two tricked Brig+Bap to 4.4k SR in OW1.
Here’s my brief analysis for a newbie. I’m not saying “Do this every time” but establishing this as a general rule of thumb will help a new player tremendously.
#1. Always keep your shield up if not actively using an ability.
#2. Pick 1 DPS to throw Repair Packs at all match.
#3. Follow around/bodyguard any sniper on your team without using Repair Packs.
#4. Use Whipshot as often as possible to upkeep Inspire.
#5. Use Shield Bash exclusively for mobility, ie, never toward an enemy.
#6. NEVER push the objective without Rally.
Now none of this matters if your positioning sucks.
Brig is one of the most positionally centric heroes in the game, and is third on the support roster behind Zen (#1.) and Ana (#2.).
Her lack of vertical mobility can get her killed rather quickly on many different maps, where a hero like Mercy or Kiri would be able to escape. So you always want to be near cover for when your Barrier breaks.
Cover is a foreign concept to most OW players, so if you never learn it you’ll just be hardstuck forever like most OW players.
But seriously, always play near natural cover…
I will break down each of my numerical points next:
#1. Always keep your Barrier up.
The 3rd person peek gives you better sight lines to watch for flankers. Your Barrier being up prevents any crit shot from head on, while also serving as a damage regulator.
If your Barrier is actively sustaining damage, you are out of position and must act quickly to either reposition or duel the target. It’s a great way to regulate positioning. Though I will warn you early in your Brig adventures, you’ll see your Barrier instantly explode along with your HP because you aren’t positioning correctly. Take those experiences and learn from them.
#2. Pick 1 DPS to throw Repair Packs at all match.
Ignore anyone arguing with me on this thread here. I promise you I’m higher SR than them on every role and I’ve played Brig at a higher ELO and climbed more tanks with her than any of them.
Brig is capable of many functioms in a match. So many that players often get distracted and fail to serve her primary function as a healer.
Now why just “1 DPS” all match? Well as a new player, even if you’re above average, most supports in a lobby forget their DPS exist and spend the match healbotting their tank. Many average lobbies are just both supports on each team healbotting tanks that just hold “W” into each other all match while DPS are dead off cool down.
The other conundrum is Supports who just can’t heal specific DPS. Most Ana players in low SR will just quit trying to heal that Double Jumping Genji or Tracer and go back to healbotting their tank. So by actively healing a single DPS with Repair Pack, you’ll always be taking the pressure off your other support, and allowing their low IQ self to continue healbotting the tank.
You don’t do this with Repair Packs at high elos, but in low and average ELO play, this will absolutely dominate in lobbies. Your feeder Reaper and Junkrat players won’t instantly explode and may actually help you win.
The above brings me to number 3, Follow around/bodyguard snipers.
Brig’s primary niche is as an “Anti-Dive” hero. Snipers are EZ to Dive heroes (mostly). So by following around your sniper heroes and playing near them, you will effectively be their bodyguard against Dive.
It seems rather counter-intuitive that a melee centric hero should sit near the back of the map and babysit their snipers, but it’s exactly what you should do. Sit back, babysit players trying to poke. Over time you’ll learn to evaluate the enemy composition and be able to determine for yourself how close you just play near your backline.
Sometimes you won’t need to play back there at all and you’ll chase everyone around in in a Brawl. Other times you’ll be stuck with Widow, Ashe and Ana and must pick a single Sniper to stand with (always pick your other support in those scenarios).
The takeaway here is that your job is protect heroes that are diveable and are primary targets of the enemy. Again, your evaluation of who that is within your comp will change as you get better, but the first filter for you to possess is the understanding that it is not the tank. It will always be a DPS or your support.
#4. Use Whipshot as frequently as possible.
The short cooldown extends your range to 20m, does 70dmg, triggers AOE healing around yourself and for yourself, and displaces targets. If you’re near your backline it’s how you can engage in the fight without sacrificing your positioning. Brig is static and it is imperative you only bail on your position for incredibly important reasons (Brawling the objective…that’s literally it).
I’m going to skip to #6, then go back to #5, because #6 ties into #4.
As Brig, there are many periods where it feels like there’s much downtime compared to other supports. And though this is somewhat true, many Brig players at low average elos feel the need to be active 24/7. They then sacrifice their positioning in order to be more active, something that more often kills them than pays off.
Brig requires patience. Both for yourself and where your positioned, for you allies as you “wait” for them to kill enemies, and from allies as they wait for your low uptime CDs to heal them. It’s why she’s unpopular in low ranks, where nobody has any patience or concept of staging or poking. They just “W” into each other and then rage.
As Brig, the most important game concept to learn is that you always play near cover. Even if your allies aren’t. You only sacrifice cover for an objective when you have a winnable fight (something that requires game-sense you’ll develop). Some EZ indicators of a winnable fight:
Both enemy supports are dead.
Enemy tank is dead while yours is alive and well and with you.
Both enemy DPS are dead while yours are alive and well and with you.
These aren’t 100% every time, but more often than not a fight can go your way if those conditions are met. If they are met, try testing the waters and sacrificing your cover for the objective.
Otherwise, the only time you should sacrifice positioning for the objective is if you have Rally. Use your Ult right before pushing in to stack up some Armor, then get hyper-aggressive. This should be one of the few times on Brig you find your tank and chase them into the fight.
Only use Shield Bash for mobility
This is not a concept I utilized in OW1, because Brig’s stun was too valuable. However as I’ve played OW2, I’ve found Shield Bash to be far more consistent and safe as a mobility tool versus a DPS one. It is a consistent tool to reposition should you find yourself out of position. Given how much sustain there is in the game, it can be really unsafe to assume a target will die with Shield Bash, then you waste your only form of mobility on them.
Again, this isn’t a “Do this 100% of them time”, but if you choose to you’ll find more consistency with your survivability.
I know this was long and maybe more indepth you were looking for, but I love Brig and couldn’t help myself.
Hopefully you’ll be able to impart some of these tips in your gameplay. If you find success in doing so lemme know on this thread!
Don’t be egotistical. This is still a discussion, and your word has no more weight than anyone else’s.
I understand your reasoning behind this, but I think it’s more beneficial to establish healing priority. Tank first, dps second, support last.
Under this priority system, the Tank would get one pack as the team fight begins since they’re guaranteed to take damage. The remaining packs can either be pumped into a single dps if they require it, or split between the two. Followed up by Inspire, keeping your team healthy shouldn’t be an issue even if your co-support is vastly underperforming.
Your co-support should only require a pack when they’re at 50% or less. The support passive means they don’t really require you to heal them as often.
You’ll fall behind your team if you do this. Movement speed penalty of -30% applies when your shield is up. Even in low elo, Dive and Flankers are rarely played. The most common composition you’ll encounter at low elos is Orisa, Bastion, Junkrat, Ana, Lucio. Sometimes Bastion will be substituted for a Pharah, but in general, low elos use heroes that provide maximum value for very little effort.
Again, low elos don’t need nearly as much protection. They don’t switch to hitscan when a Pharah is dominating them, they hopelessly try to shoot her out of the sky as Hanzo.
What works and is good at high elo doesn’t translate to low elo. It’s low elo for a reason. Players there tend to have one braincell and it’s reserved exclusively for holding W.
Shield Bash is a better escape tool than it is an attack. As soon as you recognize that you might be in trouble, shield bash away.
I assure you anyone who’s hit top ranks has more weight to their word than most of the forums.
Some of what I stated in regards to “How to play Brig” will be met with hostile contention because players do not know what the hell they’re talking about.
Most players here view Brig as a throw pick now when she’s still insanely strong in the right hands versus the right enemy comp.
I have reduced Brig IQ to the most barebones essentials in the game. As I stated in the OP it’s not a “Do this 100% of the time or lose!” but rather general principles you want to enforce in your gameplay.
That’s stated multiple times in the thread.
But given the potential of Brig and what she can achieve, OP needs some activity consolidation so they aren’t trying to juggle the entire lobby like a GM.
And that’s precisely what I’ve outlined.
OP and any other low-middling SR players out there will find far more success with these principles than trying to mirror an actual GM.
I’ve climbed her up ladder. I didn’t have the luxury of starting in Masters or Diamond.
What you do in upper ranks with Brig varies from what she can do in lower. OP will be successful if they apply my principles to their gameplay and keep an open mind to grow their gamesense.
Don’t be egotistical. This is still a discussion, and your word has no more weight than anyone else’s.
Are they egotistical? Maybe. However, that doesnt necessarily mean that their information is incorrect.
Someone who reached 4.4k on a role could offer better advice about a hero and the basics (or not so basics) of playing them, if it was part of their hero pool, than someone who was, say, 3.4k. If someone onetricked that hero to 4.4k, even better (twotricking is pretty close).
Although, there’s definitely an argument to be made that someone who is at the same or only a little higher ranked, could give more easily useable advice to a newer player.
Pick your engagements wisely. Your abilities are largely useless against Tanks. A lot of the damage characters will wreck you. Don’t try to duel a Hanzo, or a Reaper. They will wreck you. Don’t try to duel a hero being pocketed by Mercy either. You don’t have the damage output for that.
While i agree with picking engagements, i 100% disagree about being useless against tanks. most are not an issue but it takes time to learn how to handle them. 1v1 you can take most tanks with a little awareness as such is the point of brigitte to cover the back line. the only 2 that i still have issues with are ball and fist just due to mobility, the rest are pretty easy and tanks rage quit when they get out 1v1 by a support.