I'm tired of losing because of one person

All it takes is one person to not play well and it’s over. Your tank can’t make space. Your dps that can’t get a kill without trading. Your support that thinks they’re supposed to flank.

I can play well every game but if I get even just one person who has an off game, or is boosted, or whatever, we lose. Last few games ended with me being able to hold a 2:1 or better KD, 20+ elims focusing their supports, but we lost each of them.

In one, my other DPS goes 6/12, then afks and leaves. In another, my tank cannot make space as dva and only wants to fight the other dva. When I ask if they can dive the supports, they laugh at me and say they can’t do that. Because there’s a dva. In another, I get a Moira who thinks that they’re the best DPS in the game, despite their record showing them dropping from D5 to Plat5 this season for doing that.

I’m tired of losing in this “team based game” when my team can’t stop playing with their feet.

Edit:
I’ll put my money where my mouth is. Open to criticism.
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Amazing how every one on this forum plays well every game. Always someone elses fault.

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I agree with you.

With 5v5 replacing 6v6 the onetrick attitude is all but dead. It much harder to solo carry games nowadays. While still possible it’ll be a sweaty mess for that one player who will encourage other players to be lazy and expect hard carries all the time.

In a 5v5 format team contribution is more important than ever. There is not another player who can cover for you anymore, meaning everyone has more impact individually for the team.

Without the basic of teamwork and synergy you will often times get stomped on. Every role as a purpose.

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Thats where the team based part comes in, you can’t entirely solo carry a match because the potential is distributed 5 ways. It works both in your favour and against you.

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I find that the ones usually more commited IE, the players contributing to forums watching guides, or just plain discussing the game and strategy, are far better than the usual randoms you get that do not participate in such avenues.

Why is that? Simple really. Every bit of knowledge and input these players will find value. It’s obvious they care and are commited to the game.

So it makes perfect sense that their game mentality in OW is to improve and get better. Otherwise if they didn’t care they wouldn’t post in the first. Well not unless they’re an account that got banned or suspended.

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It seems to work against me more often than with me. I shouldn’t have to be a GM in skill to get out of Diamond.

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Being in Diamond is not our fault (I’m D5). When everyone in the lobby is Diamond, the game is pretty chill, even playing in Masters, the games are quieter than playing in Plat and Gold lobbies.

What is causing the Diamond lobbies to be inconsistent is the matchmaking putting Bronze and Silver players to play with us. I just had a game with my other support being Silver.

Back in Season 3 all tanks had skill parity (at least in my games) and the matches were fun and close. Since Season 4 I don’t know what they did, but this MM is in shambles right now.

Having 15 seconds Q times is not okay and it’s not a quality match.

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And again, we lose because of one person. Enemy team has a 150 smurf account as Masters DPS, doesn’t miss a shot as Widow.

We have a 35% win rate Lifeweaver who has dropped from GM3 to Diamond 3.

Some of them are but ok.

See I’m not gonna read the rest of your post.

You’ve already revealed yourself to have a black and white view on the roles and you’re just wrong.

There are a lot of different play styles that supports can have but you want a healbot and I can’t help you with that.

And since I can’t respect your opinions because they are uneducated on one role ai don’t think there’s much use reading the rest.

Maybe you are the problem in your games. Trying to force round pegs to fit square holes because that’s how you think it should be done.

Your inability to adapt to the comp or your team is likely soft throwing

Nope.

I tried to save a Zarya and accidentally pulled Cass during his ULT. we’d already won but still. I’m mortified. It should auto target a new person nearby if the target dies. Why does it do that.

Anyway I’m often the problem on my team.

I watch back every game I play with my husband and we dissect it.

Being average is a lot of work.

Yeah I agree. When people meant by wanting more self-agency in the game, they didn’t mean they wanted each member of the team to have a huge throw potential as well. But that’s what we get now in OW2. Every member of the team now has a higher impact in both carrying the game, as well as throwing the game.

Not all competitive games are like this. Valorant for example allows any single smurf to win 70 - 80% of their games when climbing until they eventually get to the rank they belong. Why not 100%? Because even Valorant is a team-dependent game, so you can’t possibly carry the weight of 4 teammates if they are playing terribly.

So is it possible to design a game so that every player in the team is allowed to have a high solo carry potential without also having too much of a throw potential? Yes. But is it possible in OW2? Probably not due to the game having tank, dps, and supports who all need to work together to get value.

In OW1, losing one player wasn’t that costly to the game, especially a dps. But in OW2, even losing one dps player or them not performing to their standards could easily cost the game for everyone else.

There’s a simple solution to your problem: group up. Find a few people who you can trust to play with regularly. Doesn’t have to be a full stack. Having a few people in the match you can rely on with help immensely.

Though word of warning, if you play in a stack, the matchmaker will pit you against organized stack much more often. Be prepared for challenging games!

When I don’t want to rely on teammates, I play games without teammates

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It’s dead when you pry it from my cold, dead hands

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Because Valorant awards twitch accuracy above all else, there are no tanks or healers; no huge leaping monkies or hamsters rolling around at mach 5.

It’s a different game with a simpler carry formula; you can’t just win every OW game because you’ve better twitch aim than anyone on the other team. If this is the type of gameplay you seek there are a variety of titles out there for you. OW doesn’t need to cater to this crowd as well.

Yes, but that game wouldn’t be OW

This isn’t accurate, I’ve had plenty of games where we lose the first pick but still win the
team fight. If team fights can be won down a player games can certainly be won with a low performing hero. You might need to think outside the box in order to:

  • help said under performing hero so they’re not out matched any longer
  • figure out a way to ensure you’re providing enough value that it doesn’t matter

if you cannot do either of those things this suggests you might be at the proper ranking.

The OW community has a serious problem with victim mentality. Everyone rolling around acting like everyone else is losing all their games for them and there’s nothing more then could do.

As an alternate perspective, it sucks being the obvious potato in a match. Am I just supposed to duel my potato counterpart all match? No, we both get farmed pretty hard by players nearly two ranks higher. Maybe have a little compassion for players put into such circumstances through no fault of their own.

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Mostly getting sick and tired of some tanks that are solo pushing while totally ignore an objective or their teammates. Or the solo flanking roadhog’s while the whole objective getting pushed by the enemy to almost 50%. The biggest problem with 5v5 is that is if the tank does not know how to react to certain aspect of being a tank he drags the whole team with him at it is a lost game.

What also does not help in OW2 is making the tanks in mini raid bosses. This no longer created the need to work together and it shows in so many OW2 matches.
Some tanks think they are invincible and because of it they make terrible decisions.

OW2 needs to get back to it’s roots and reintroduce 6v6.

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The Moira going in solo to ult 1v5, then immediately dying, is not what I would call a viable strategy. I don’t need a healbot. I can use terrain, find health packs, and play safer. I am totally fine with an Ana, Bap, Zen, etc, providing support instead of just healing all game to make up for others’ mistakes.

But I don’t like when I get a Moira one trick who thinks they run the game and are invincible, leaving us in a 4v5 almost every fight. I don’t like the Brig that thinks that popping Rally when she’s at 50 hp in front of a Sym, Winston, and Mercy is a good idea.

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I’m tired of losing because of one person

I am ALSO tried of losing because of one person, and that person is me…

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I’m afraid that this is the nature of solo queue with random teammates. It’s an unfortunate reality of all team games. Complaining about it will not solve this problem, as it is endemic; it will only hurt the mental side of your own ability to perform. The best thing you can try to remedy this is to find a discord community of OW players and stack. This might improve your experience.