Disclaimer: No real way of knowing if these are legit or not and even then Devs made plans to make her current nerfs on the way less lethal so regardless these aren’t exact.
Healing Pylon
Healing reduced from 40/s to 30/s
Recovery increased from 0.8s to 0.9s
Shield Health Decreased from 75 to 50
Captive Sun
Impact and Explosion now blocked by barriers
Sunstruck duration reduced from 7s to 5s
Decreased the duration over which the slow decays from 7s to 4s
Hopefully these aren’t legit even if reduced because she felt pretty balanced with slight power problems and these nerfs would be dreadful
EDIT: The Health Nerf is confirmed as in Contenders her Pylon has 125hp
I think these were originally planned but they toned them back. Personally speaking, i agree with reducing the hp/shields on pylon and barriers blocking captive sun.
The rest might be a bit too much.
I agree that Pylon had power problems but that comes at the cost of easier countering in the form of a stationary turret, so, solution was a HP nerf but the rest on top of that? That’s just overkill…
I KNOW. She was overtuned but nothing crazy…like small powershifts and BOOM fixed.
If they leave pylon hps as is and just reduce its hp/shield, i dont think it needs a compensation buff on her alt fire. She already does 120 hps burst and is playing pseudo dps most of the time anyway.
Meanwhile, moria has a E taht heals the whole team at once without LMB destroying it.
And her resource pool is huge and easy to control. I can heal Infinitely almost all the time.
pylon healing nerf without fixing RMB is just awful.
As cosmic pointed out, faster recharge rate s should improve it.
Moira is only oppressive for low rank play mainly but Ana and Zenyatta can delete players quicker without a charge delay. Illari does what? 75 damage on a charged body shot, doesn’t Ana deal 70
Ana also cant crit. If you duel an Ana, you can be sure that she has to hit you at least 3 times if you dont get any heals.
Illary crits you once and youre directly in range to be dead with the next shot.
Doesn’t the charge rate interfere with that? Illari at best deals 112 on a crit, Ana deals 140 with just two shots plus has sleep which permits more room to just nullify and erase any opposing player. If Illari misses the downtime is crucial when fighting any hero with a faster TTK