☑ If Rein is a balance reference, then

Then balance the way (or the resources) other tanks have to fight him back!

You like it or not, Reinhardt is always gonna play the face tank game, naturally he’s gonna aim his shield against major threats, the enemy’s barriers included, until he gets up close to melee people around while receiving peels.

So think about it this way, what buffs the other tanks need to compete with / resist alive to fight back this character using melee on their face or ulting on their ground? Does he needs to be nerfed somewhere to give more counterplay? Do some different support that enables these other tanks need a buff to help them resist Rein instead the tanks themselves?

Change tanks with these questions in mind and I hope we get more tank variety.

7 Likes

the tanks other than rein need to be more tanky. even if it means nerfs elsewhere to compensate. I don’t need or want the booster buff anymore give me a tankier dva.

7 Likes

Rein shouldn’t be a balance reference right now because he just got large buffs. For a balance reference right now, I’d pick Winston, who hasn’t had major changes in a long time.

9 Likes

Not every tank fills the same roll.

When Rein can jump across the map to attack someone or stun them etc each tank needs to balanced for the role they are supposed to fill.

Reins for example is supposed to be a walking wall if that wall breaks he is in trouble from anything but close range. If he puts himself out of place he cant outrun anyone.

I’m not saying to nerf Rein strictly, just advocating for other tanks to be more viable when dealing with his melee on their face, it’s bad when you can’t deal with his shield before he gets close and then with his melees, which make you (a tank) give up space because you can’t deal with it, and some tanks doesn’t even have mobility to help with the situation.

I said Rein because he seems to be a forum favorite, people don’t want him changed. Winston at least has mobility and a beam attack to deal with rein.

Either they do a in game filter that only lets you pick one “anchor” tank,

Or they swallow their pride and buff all the tanks and do a lot of nerf reverts and just see what happens.

Rein is and always does hold the tanking experience hostage.

2 Likes

Nerf Steadfast to allow for more counterplay, or maybe make it only apply when his shield is up. Or 50% when shield is up, 20% when shield is down. etc

Make Sigma a true main tank by buffing shield shield, reducing his primary fire range, and remove the deployment delay of 1 sec before he can shield. This allows him to better block Rein shatter and hog hook, and shatter currently has like no counterplay aside from your own Reinheart.

Buff Orisa barrier or CD, nothing else. Please don’t buff fortify ever.

Give Winston increased damage versus armor.

But altogether be careful of powercreep.

4 Likes

But every other tank can out range Rein. If not they have a stun ability to create space.

Although I do agree other tanks do need bringing up somehow especially Winston imo.

I disagree on fortify, I think it should go back to 50%.

40% is such a stupid number for an ability.

1 Like

Tanks main job to counter enemy tanks trial for space control.
Theoritically speaking Orisa does that best against reinhardt but she sucks because her shield is weak, her fortify is weak all of that because her halt is op.
I would recommend making her shield strong
800 hp 9s cd
or
600hp 7s cd

Her ability to absorb as much damage as possible got butchered and I think thats why she isnt good atm.
Sigma needs that 1s removed. He is really good but just is clunky so why play him.

Hammond is fine
Winston is weird.
he is balanced but is a sleeper pick like genji.
They are both balanced but there are heroes that do their job better than them because they are bit too strong.
Like for example
Hammond does winstons job as a dive main tank better than winston
You cant nerf hammond because he is technically speaking ok and you cant buff winston because he would be op then if the buff is slightly too much
Roadhog theoritically speaking is one of the only tanks that can shred reinhardt in seconds but is held back by him being a feeder boi and that orisa the tank that enables him is bad rn
He is ok but he is just way too reliant on his pick potential that if the team denies him that or feeds on him he is useless
Zarya is ok
Dva is ok
(Am I forgetting any1?)

3 Likes

Honestly, I think Orisa just needs to have her damage buffed back to where it was. Orisa/Hog shred barriers together, but currently not quick enough to stop a Reinhardt/Zarya/Dva. Orisa/Sigma were busted not too long ago, we shouldn’t go too far and go back to that, but a 1 damage increase would make Reins shield break faster.

I don’t think dive needs any buffs yet, Echo is enough of a buff. Echo is going to take over the game regardless of how many nerfs she gets because of her potential & ultimate

2 Likes

Rein needs nerfs in accordance to his now 2-5 large buffs or what ever much it is now. After this we can see how the other tanks compare. Revert all most all reinhardt buffs, since he was already performing well under Orisa´s reign despite being “OP and buffed”. This combined with his already recieved Armor buff should even the playing field quite a bit, if not sigma and Orisa can be brought up slightly.

1 Like

Do you think they will ever institute a 1 barrier tank per team rule? That’s the only way I see them being able to buff all the barrier tanks into viability outside of creating another barrier stacking problem

yeah boop damage back so she can actually challenge dps squishies again. probably going to be needed with our new dva destroyer echo being released.

they killed dive, now they wonder why the game is all out of whack.
delete brigitte, rework reaper or give winny and dva armor buffs to deal with reaper better.

the game needs the trinity of dive>deathball>bunker>dive again. and with heroes like bap it can be balanced much better. with heroes like sigma and hammy the comps can be teched for different maps or comps. but the game has been super unhealthy since dive was nerfed.

inb4: dive was super OP because both hog and zarya were in the gutter. the second zarya got her first buff she got a nerf very quickly because hanzo was crazy OP.

1 Like

I don’t see them doing it & I hope they don’t. Never being able to play Sigma/Orisa/Winston/Reinhardt together is pretty lame. Blizzard is trying to get away from the whole main tank/off tank idea, that would only reinforce it.

2 Likes

Rein is good because of his Range. Hes allowed to be Tanky, have a large shield, and have high-damage, is because his range and mobility is so dismal. Orisa and Sigma have more range, Winston, D.Va, and Ball have insane mobility.
If you want more self-sustain without 132, you’re gonna have to rebalance their range and mobility

1 Like

AKA just 1-3-2 D.va and im perfectly fine with that
also orisa needs her 50% fortify reduction back

1 Like

Well you’ve got one segment of the playerbase that only accepts Rein being good, then those that don’t want to have to play Rein to win ( in context of, he’s a win more with the least path of resistance hero). I feel like that paradigm is gonna hold tanking hostage unless they find a way to allow other tanks like Orisa/Sigma to work

Honestly…I think Orisa/Sigma are mostly fine balance wise. The issue is, Reinhardt is easier to play & more enjoyed by most of the playerbase. A lot of people hate playing Orisa/Sigma because double barrier meta lasted so long. You can still play tanks besides Reinhardt/Zarya/Dva, it’s just convincing your team that you can that’s difficult.

The various tanks aren’t really meant to counter each other, but perform different roles. You have your frontliners like Rein, Orisa, Zarya, and Sigma, then you have your brawlers like Roadhog, and Wrecking ball. Lastly there’s the mobility tanks of D’va and Winston. There’s some overlap between the last two categories, but it can be summarized as this: We have Guardians, we have Punishers, and we have Divers.