Ana is a hero who is meant to be difficult to pick up but is good when mastered. Currently, her pickrate in GM is saw lower than it is in bronze and peaking mid rank.
Ana mains have been discussing what qol changes she needs and a sole survivability buff she needs. Most of us even state the weakness that would come with a mobility or self healing buff be it 1) mobility cancelled with damage or 2) healing that relies on healing allies which you can’t do when attacked.
She has the most weaknesses out of the support catagory that sleep dart is unable to make up for and that grenade is wasted on.
She doesn’t have a passive that she can count on to top herself off. She needs to use grenade twice on herself (once while fighting an attacker and once after) because otherwise the next time she’s attacked she’ll be below 200 or 100hp. Zen has shields, Moira can life steal, Brigetta has her self heal on attack, Lucio has his song, mercy has her regen. Ana requires a secondary healer.
She doesn’t have an ult she can pop to survive. Zen, Lucio, Moira, Brigetta, mercy can all up their own health of healing (or become invulnerable). Ana’s ult is solely for an ally.
She doesn’t have mobility to keep herself alive in a team fight. She wants to play in the back where she has to walk to or be unable to avoid anything in the fray. Mercy, Lucio, Moira, Brigetta all have a form of mobility to varying degrees (Moira becomes invulnerable and Brigetta has a shield as well)
She doesn’t have high dps like zen or even mercy; she has to use her entire kit to combo if the sleep lands and if grenade is on cd well too bad.
She doesn’t have low cds to rely on or easy stuns like Brigetta.
What we want is one weakness reduced and the best way without over powering her grenade/sleep dart or her damage is through a passive heal or slow vertical mobility.
PLUS qol.
Nano target range should be 200m
Grenade should go through full hp team mates and cannot hit a team member unless it is outside of her hitbox (prevent grenade ghosting)
Healing scoped shots should not have a tracer. It puts her at high risk for doing her job and forces her to lose her sniper position that she took the stairs for. (With a mobility buff she won’t need this)
Options to turn on or off shots/grenade going through full hp
Friendly Tanks (minus zarya and baby Dva) should have smaller hit box buffs. Also a percentage slider for tanks and the rest of the cast (current being max)
Her unscoped bullet size should be addressed. It is the smallest projectile in the game (almost hitscan) yet Bliz wouldn’t even acknowledge it.