So doomfist since the nerfs has had a monumental pickrate and winrate drop since the devs overdid the nerfs,
I have had this idea for a while and was waiting for him to need buffs to present it:
How about doomfist beeing able to freeaim Rocket punch, and it beeing able to be used at any direction in any axis, this would help doomfist deal with pharahs, and also set up good combos without relying on the sloped surfaces bug thing
What do you think?
I’d go with reworking his Ult. So it would be better offensively while losing its satellite cannon nature for more counter plays. Think Dragon Blade but with punches or something like that.
They should put a split second slow effect on SS, so it would stop the target’s momentum but not its movement. That way they will get pulled instead of bouncing around. Its not a lock as before but it would help line up the combo for a split second.
Also, additional ammo on his primary would be nice. Thanos has 5 Infinity Gems on his gauntlet but Doomie only has 4 bullets.
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lol. Just take his mobility back to broken levels
Make the cooldown more than 4 seconds and this would be more reasonable.
that would be hilariously broken. peak game knowledge achieved.
Is saying “peak game knowledge” all you know how to say?
Restorted to rank shaming?
What a weak argument…you have lost all credibility you had
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at least i had some to begin with. #plat
good luck in yours too. albeit, you might need luck a little more than me in order to escape plat.
He doesn’t need more mobility.
He needs his bugs removed.
Remove the damage bugs from his ult and remove all the bugs from rp and he would be fine.
Possibly change the charge on his shotgun a bit.
No thanks.
His ultimate needs looked at.
You know, you do this in every thread where someone disagrees with you. Instead of providing a decent argument against why it would be bad, or explaining your stance, you immediately go to rank shaming.
I’d rather you didn’t post if that’s all you do in disagreements. It doesn’t add anything to a discussion, it doesn’t give anyone insight…it’s just flat-out rude.
Knock it off, dude. Even GM players don’t tout their rank as much as you do to invalidate everyone who is in lower ranks that shares a different opinion. I’m sure you don’t blink twice and say “Well, you’re only in Gold even though you agree with me”. lol. I’m sure your parents taught you decency and respect, so use it to communicate and explain why you disagree, since…you know, that’s what a discussion is.
@ OP:
I don’t think that would be beneficial, honestly. A lot of the frustrations people had was his mobility, both vertical and horizontal. I don’t think granting him an ability to do that would really help him outside of giving him more mobility.
From what I can tell, he just…doesn’t pose as much of a threat outside of rocket punch. I don’t think granting it more mobility to make it more of an escape ability would really benefit him. I think the Seismic Slam nerf not causing CC is probably the biggest reason for his pickrates dropping. 
That + bugs, of course…it’s always bugs.
He is already considered a punch bot nowadays and that’s not fun and shouldn’t be the only part of his kit worth using.
Seismic Slam needs the CC back, maybe the extra distance and they should probably do something about the ult.
Besides, knowing how to use RP to slide off surfaces and get to great heights is a skill on its own and differenciates good from great Doomfist players. If RP could be used on any direction, that would be thrown out of the window.
When someone acts like that…its better to cut the discussion early as possible
There would be no point to discuss something with somebody whos responses only are about how much your wrong because your x rank
I think he only needs the slame range back to 20m to give him more opertuneties when going in for an attack.
Rocketpunxh isn’t the problem. Giving SS more range and buffing his ultimate would be far better.