Yes, I have 1 kill 10 deaths. No I won’t switch. As much as you don’t like losing I’d rather learn to play a character through actually playing them rather than switching to my main as soon as stuff doesn’t work out. I played my main for ages and died constantly before getting good enough to get consistent kills. The game after that I will have more elims. If you want your “serious” game… go play comp! I’m throwing on my spotify playlist and chillin’. It is bronze rank QP, i’d get the anger if it was some GM level stuff, but it ain’t.
Edit: Since people are assuming I get 1-10 every game. No, that was a single lobby where I picked Venture cause I noticed the character and didn’t know they added them. I played the character, got a feel for their movement and abilities, I now get usually about 20 kills on the character. I did learn them, and that first game was a learning experience.
Well objectives aren’t really part of the basics of learning a new character as that comes later. And if we’re talking about someone who is 1-10, than learning the basics of your character first is more important than playing the objective (which you presumably might already know since you’re just learning a new character not a new game).
And btw you can lose that T as I’m talking about DM not TDM.
I don’t particularly understand. I get it when you say
But I don’t think you’re learning anything if you’re just getting flattened and abused by the enemy team while also letting your team down. If you instead went 5 kills and 10 deaths, I could understand. Or 7 kills and 5 deaths, or something that suggests you’re learning something through your efforts, but just getting hardcore bullied doesn’t seem that educational to me.
This. Death match gives you bad habits like thinking 1v1s is a thing when you should be jumping people at every opportunity. Learning to play with people is a better educational tool.
I think you can practice on the way in any mode. Even in comp since learning by doing is important. I just think people should know when to stop trying to learn on the go because you could end up solidifying bad habits.
Absolutely not. That’s a super naive and uninformed statement. And 1v1 is just aspect but more important and common than you think. Every person i know that plays DM and duels says it has improved their gameplay in comp/QP. And i believe that goes for everyone.
While i agree about DM providing solid enviroment for learning fundamentals and mechanical skills of individual heroes, it doesnt teach you angles, and positioning, which depends highly on map and situational awareness, and objective location.
As quick play/comp play are prime modes of ow, its safe to assume that map knowledge, movement and positioning are under the ‘‘basic skills’’, and they should be learned asap via QP/Comp (or vs AI).
The dude has a “main” as he says himself, so again, he’s not learning a new game but a new character.
I think people really underestimate the power of learning a character in DM/duels but I guess if you rarely play them, you won’t know. Also some hero/roles might benefit more from it.
you dont learn map movements, how your kit interacts with enemies or teammates or even the control point, you dont learn how to manage your resources since you just dump everything into every microengagement. you dont learn target priority, you dont learn the limits of your hero before having to retreat.
all you learn is how to engage in random scuffles. which is useful but only a fragment of the game.
you DEFINITELY dont learn anything about tanking by playing deathmatch lol. youre way better off running your head into qp or ideally comp games to learn to tank.