Yes when the hero flies and has a lot more range.
Don’t care how much per second it is. It’s a spike of burst damage. Beam should be 60/180 with 3x multiplier instead of 4.
Furthermore my suggestion to bombs is to increase cooldown by 1s, not reduce its damage.
Could not care less. The problem is the spike of burst damage.
Should be every 8.
A low moving projectile is hitting 6 enemies all day in your mind, huh? I’m not surprised that’s the same mind that thought damage cancelled stuns, lol.
What hasn’t been a stable is 30 magazine, no spread with “baby’s first FPS” recoil a quadriplegic dolphin could control.
It’s actually 124 DPS while healing for 50 AoE with hitscan accuracy and both cooldowns out. The multitasking makes it a problem.
A lesser one, but yes.
I can’t give you an answer that wouldn’t get me banned.
And thus why the Ashe change was not relevant for tanks. Thank you for catching up.
Non-sense. Even if every variable were the same, player improvement accounts for increasing in damage. And of the bloody course damage is not down from launch, don’t be silly. Just look at Soldier, Tracer fall off, Junk second mine, Pharah, Baptiste, Sigma, Orisa, Dva missiles… Come on dude, at least pretend to know the game.
It’s actually weaker now. Used to affect beam damage a lot more.
Again, not true. Zarya’s cooldown never changed from launch, maybe in the beta…
Role queue, only 8 tanks total, at least 2 of which must be picked every game, so the average tank pick rate should be 4.16%.
I’m talking about late 2020, post Giga Hog, which had the lowest TTK in the history of Overwatch.
Reverted to 70 in june, so long before “late 2020”.
And that meant nothing for tanks overall.
January 2021 (and again, irrelevant for tanks).
Yeah took devs an entire month to revert that, lol.
Damage remains the same, Echo is a flying bugger.
Yeah cause Ana was a source of major damage issues…
Ashe was release power crept. amidst GOATS. Good thing she was nerfed way down.
Right before his 3 major buffs.
FTH was and remains as the major problem.
No difference for tanks, again. See what I mean about no issue ever being addressed?
LATE 2020. That means last trimester, maybe quadrimester. I’m talking about POST Giga Hog patches.
Seriously… It’s like you play Workshop modes all day mate, you have no idea what the game is like. At least go read the patch notes correctly, you get them wrong every post. Here’s a helpful topic: