biggest annoyance for me is that as hitscan she can chase for a very long distance, due to all her horizontal mobility.
so when i run away on soldier i actually cant outrun her anymore, and in enclosed spaces its actually harder to shoot her because shes always bouncing from wal to wall.
my accuracy and hit rate on her have actually gone up significantly on hitscans, but that doesnt mean i can kill her faster than she can kill me as shes closer now and lands more often.
i think she needs a primary fire damage nerf to make up for being closer.
edit: oh and her concussive blast is a viable damage option now.