I now understand why Doomfist had uppercut set to 0.5 seconds originally

It seems like the 0.5 second uppercut delay was to give Brigitte players (as well as many other heroes) a chance to stun or fight back before their inevitable destruction. When Doomfist uppercut nerf appeared on the PTR and there was mass hysteria about the 0.5 second uppercut delay “causing every Doomfist to feed when using uppercut,” I suggested that the cooldown be set at 0.35 or 0.4 at first to see what happens

I was wrong. 0.35 seconds delay after uppercut is still extremely oppressive. Set it to 0.45.

Edit: someone made a very good point in this thread: not even the most clutch ana sleep dart can stop Doomfist in the middle of an uppercut combo.

39 Likes

At the moment if a doomfist uppercuts an Ana and she immediately flicks a sleep dart to hit him, he can still get off that first hand cannon shot and possibly kill her before the sleep dart hits him.

It’s funny how when people are upset about healer/tank nerfs nothing gets changed, but as soon as doomfist mains start complaining about the uppercut nerf they partially revert it.

47 Likes

It’s pretty stupid in the matter of killing indeed, but I still think most of the forum complaint is df getting nerfed in the wrong direction.

He should really just do less dmg in all 3 abilities(MAYBE primary fire too) while not having these restrictions at all, maybe increase impact area and that’s it. His problem is he either kill or die, nothing in between.

4 Likes

It is very oppressive, to the player playing DF.

13 Likes

In the grand scheme of doomfists kit. He gains shield every time he connects so he is still op.

7 Likes

Tell that to the Symm and Mercy mains who got nerfed time and time again, I’m sure they’d love to take a .5s stun in exchange for keeping all of the old stuff that made playing them fun.

12 Likes

I donno, there is an argument for both sides.

I hate Doomfist, I always have and most likely always will, but I understand they want the flow of their kit and that uppercut may not be the right direction for nerfs.

But on the other hand, it currently doesn’t even feel different to play against Doomfist with his nerf. I never tried the 0.5 seconds, and it definitely could be too much, but .35 doesn’t feel any different to fight against. Is that a good thing? I don’t know. Would it be too much in the direction of ruining flow to go .4? Maybe, but I guess the real question is, is this the right direction to go? Or is it another odd way of attempting balance that ignores other issues and instead gives Doom players a slap to the face? This is a genuine question. I don’t play Doom, but I play some of the heroes he counters and hard counters.

2 Likes

No, let’s leave it alone

6 Likes

Which funny enough actually cancels sleep dart mid flight due to favor the shooter mechanics. Basically, you’re literally dead in game before you know it, since the server recognized the Doomfist’s actions first erasing yours.

4 Likes

Sure, can you point me towards a few?

Uppercut doesn’t stun. Brig could always fight back immediately.

4 Likes

There was a thread listing characters and people who main them somewhere, too lazy to find it since it hasn’t been bumped in days.

On paper yes, but due to human reaction times, brig can’t fight back as “immediately” as Doomfist can.
Doomfist can hold m1 to queue up primary fire immediately and can also charge a punch.

10 Likes

Crazy. I’m sure every DF main would take the .5 uppercut in exchange for keeping all his old stuff.

Their cheap auto combo became slightly less cheap, of course they’d get mad.

16 Likes

Isnt an average human reaction time at like 0.2s? Consider delay etc. and thats why its impossible.

2 Likes

It’s really pathetic. It’s not even like the combo actually takes skill, once you’ve started it, it’s always the same button presses, you don’t have to react to anything.

5 Likes

I’m in favor of the last nerf, but he doesn’t really need more nerfs.
0.5 second is overkill, and I’m saying that as someone who hate overly kitted CC heroes.

1 Like

I mean okay? I dont really see DF as a threat as a ana player.
You can nade mid combo to undo his work or just sleep him when he engages but each to their own i guess.

2 Likes

People aren’t as good as you, they can’t do that. :frowning:

1 Like