I miss min 1 max 3, 6v6

Felt so much more enjoyable to play. Flexible in its comps, it’s fun to see the variety of comps that still work in this mode. It hit the sweet spot between organized and the fun chaos this game can bring.

Tried a couple of hours of 5v5, to give it a chance, but everything feels like I’m interacting with a wall. Tanks are unkillable, even when majorly out of position. Dps are not threatening to a 5v5 tank, so I just run them over, how is that fun for anyone but the tank. I want to outplay my opponent, because I have more knowledge of how to play this hero, or because I adapted to the comp I have. I don’t want to win a game cause I chose the right 5v5 unkillable tank. I want to play my choices, and 6v6 min 1 max 3 gives me that opportunity.

I hope it comes back in some capacity, I just really started to enjoy overwatch again, during this mode

6 Likes

I personally wasn’t a huge fan of Min 1 and preferred 222 role queue despite its flaws.

9 Likes

It was a really good way to stop 4 dps players throwing every game.
The current 6v6 classic would be way better if it had the min1/max3 and only 1 shield tank per team.
It’s fun when both teams play decent non throw/sweat comps. But double shield and 4/5 dps comps mean I cba playing alot… however since there is no leaver penalty so you can just leave those games.

2 Likes

on paper, i love it.
in reality, people are the worst and i hate min 1/max 3 because of it (especialy with the small roster)

1 Like

I think it was perfect in groups of 3 at least, even duo queues i loved

Me too friend, me too…

The limited-event tests are frustrating, especially the Min-1 because I was having some magical matches on the last weekend it was live. Now theyre just a memory :cry:

1 Like

Overall, I preferred 2-2-2, but min 1, max 3 was great too since players could swap roles. They take it away from us and now say they aren’t bringing 6v6 back despite making up over 1/3 of all QP gametime during the event.

1 Like