You made the last topic on the EU Forums, but this are the US Forums.
Also you might want to make
Event Player.playerShowHud[0]
into
Event Player.playerShowHud
as the Variable never is an Array
As to fixing your problem you’d want to use the Local Player Value instead of Event Player and Create every HUD only once per game not once per player
Resulting in:
variables
{
global:
0: blueTeamStats
1: redTeamStats
2: blueTeamLvlExp
3: redTeamLvlExp
player:
0: playerStats
2: playersLvlExp
3: playerShowHud
}
rule("Rule 26")
{
event
{
Ongoing - Global;
}
actions
{
Create HUD Text(All Players(Team 1), Null, Null, Local Player.playerShowHud ? Custom String("Team Basic Stats:\r\n{0}",
Custom String("{0}\r\n{1}\r\n{2}", Custom String("{0}: {1}%", String("Life"), Global.blueTeamStats[0]), Custom String(
"{0}: {1}%", String("Damage"), Global.blueTeamStats[1]), Custom String("{0}\r\n{1}\r\n{2}", Custom String("{0} {1}: {2}%",
String("Damage"), String("Heal"), Global.blueTeamStats[4]), Custom String("{0}: {1}%", String("Heal"),
Global.blueTeamStats[6]), Custom String("{0}\r\n{1}\r\n{2}", Custom String("{0} {1}: {2}%", String("Projectile"), String(
"Speed"), Global.blueTeamStats[8]), Custom String("{0} {1}: {2}%", String("Run"), String("Speed"), Global.blueTeamStats[10]),
Custom String("{0}\r\n{1}\r\n{2}", Custom String("{0} {1}: {2}%", String("Jump"), String("Height"), Global.blueTeamStats[12]),
Custom String("{0} {1}: {2}%", String("Obtain"), String("Damaging"), Global.blueTeamStats[14])))))) : Custom String(
"Hold {0} button to look stats", Input Binding String(Button(Melee))), Left, 1, Color(White), Color(White), Team Of(
Local Player), Visible To Sort Order String and Color, Default Visibility);
Create HUD Text(All Players(Team 1), Null, Null, Local Player.playerShowHud ? Custom String("Your Actual Stats:\r\n{0}",
Custom String("{0}\r\n{1}\r\n{2}", Custom String("{0}: {1}%", String("Life"),
Local Player.playerStats[0] + Global.blueTeamStats[0]), Custom String("{0}: {1}%", String("Damage"),
Local Player.playerStats[1] + Global.blueTeamStats[1]), Custom String("{0}\r\n{1}\r\n{2}", Custom String("{0} {1}: {2}%",
String("Damage"), String("Heal"), Local Player.playerStats[2] + Global.blueTeamStats[4]), Custom String("{0}: {1}%", String(
"Heal"), Local Player.playerStats[3] + Global.blueTeamStats[6]), Custom String("{0}\r\n{1}\r\n{2}", Custom String(
"{0} {1}: {2}%", String("Projectile"), String("Speed"), Local Player.playerStats[4] + Global.blueTeamStats[8]), Custom String(
"{0} {1}: {2}%", String("Run"), String("Speed"), Local Player.playerStats[5] + Global.blueTeamStats[10]), Custom String(
"{0}\r\n{1}\r\n{2}", Custom String("{0} {1}: {2}%", String("Jump"), String("Height"),
Local Player.playerStats[6] + Global.blueTeamStats[12]), Custom String("{0} {1}: {2}%", String("Obtain"), String("Damaging"),
Local Player.playerStats[7] + Global.blueTeamStats[14])))))) : Custom String(" "), Left, 2, Color(White), Color(White),
Team Of(Local Player), Visible To Sort Order String and Color, Default Visibility);
Create HUD Text(All Players(Team 2), Null, Null, Local Player.playerShowHud ? Custom String("Team Basic Stats:\r\n{0}",
Custom String("{0}\r\n{1}\r\n{2}", Custom String("{0}: {1}%", String("Life"), Global.redTeamStats[0]), Custom String(
"{0}: {1}%", String("Damage"), Global.redTeamStats[1]), Custom String("{0}\r\n{1}\r\n{2}", Custom String("{0} {1}: {2}%",
String("Damage"), String("Heal"), Global.redTeamStats[4]), Custom String("{0}: {1}%", String("Heal"), Global.redTeamStats[6]),
Custom String("{0}\r\n{1}\r\n{2}", Custom String("{0} {1}: {2}%", String("Projectile"), String("Speed"),
Global.redTeamStats[8]), Custom String("{0} {1}: {2}%", String("Run"), String("Speed"), Global.redTeamStats[10]),
Custom String("{0}\r\n{1}\r\n{2}", Custom String("{0} {1}: {2}%", String("Jump"), String("Height"), Global.redTeamStats[12]),
Custom String("{0} {1}: {2}%", String("Obtain"), String("Damaging"), Global.redTeamStats[14])))))) : Custom String(
"Hold {0} button to look stats", Input Binding String(Button(Melee))), Left, 1, Color(White), Color(White), Team Of(
Local Player), Visible To Sort Order String and Color, Default Visibility);
Create HUD Text(All Players(Team 2), Null, Null, Local Player.playerShowHud ? Custom String("Your Actual Stats:\r\n{0}",
Custom String("{0}\r\n{1}\r\n{2}", Custom String("{0}: {1}%", String("Life"),
Local Player.playerStats[0] + Global.redTeamStats[0]), Custom String("{0}: {1}%", String("Damage"),
Local Player.playerStats[1] + Global.redTeamStats[1]), Custom String("{0}\r\n{1}\r\n{2}", Custom String("{0} {1}: {2}%",
String("Damage"), String("Heal"), Local Player.playerStats[2] + Global.redTeamStats[4]), Custom String("{0}: {1}%", String(
"Heal"), Local Player.playerStats[3] + Global.redTeamStats[6]), Custom String("{0}\r\n{1}\r\n{2}", Custom String(
"{0} {1}: {2}%", String("Projectile"), String("Speed"), Local Player.playerStats[4] + Global.redTeamStats[8]), Custom String(
"{0} {1}: {2}%", String("Run"), String("Speed"), Local Player.playerStats[5] + Global.redTeamStats[10]), Custom String(
"{0}\r\n{1}\r\n{2}", Custom String("{0} {1}: {2}%", String("Jump"), String("Height"),
Local Player.playerStats[6] + Global.redTeamStats[12]), Custom String("{0} {1}: {2}%", String("Obtain"), String("Damaging"),
Local Player.playerStats[7] + Global.redTeamStats[14])))))) : Custom String(" "), Left, 2, Color(White), Color(White), Team Of(
Local Player), Visible To Sort Order String and Color, Default Visibility);
Create HUD Text(All Players(Team 1), Null, Custom String("{0}: {1} / {2}", String("{0} {1}", String("Player"), String("Level")),
Local Player.playersLvlExp[0], Global.blueTeamLvlExp[0]), Custom String("{0}: {1} / {2}", String("{0} {1}", String("Player"),
String("Experience")), Local Player.playersLvlExp[1], Local Player.playersLvlExp[2]), Top, 2, Color(White), Color(Yellow),
Color(Yellow), Visible To Sort Order String and Color, Default Visibility);
Create HUD Text(All Players(Team 2), Null, Custom String("{0}: {1} / {2}", String("{0} {1}", String("Player"), String("Level")),
Local Player.playersLvlExp[0], Global.redTeamLvlExp[0]), Custom String("{0}: {1} / {2}", String("{0} {1}", String("Player"),
String("Experience")), Local Player.playersLvlExp[1], Local Player.playersLvlExp[2]), Top, 2, Color(White), Color(Yellow),
Color(Yellow), Visible To Sort Order String and Color, Default Visibility);
}
}
This has also the above mentioned change.
Or you simply Import: MYC6T
which has all changes made which are needed without the hassle of puzzling everything together.