How would you rank the game modes?

How would you rank them from 1 to 5 (1 being what you deem to be the best and 5 being what you deem to be the worst)? Assuming QP and Comp ruleset.

  • Push
  • Hybrid
  • Payload
  • Control
  • Clash
  • Flashpoint
  1. KOTH
  2. Hybrid
  3. Push
  4. Flashpoint
  5. Clash
  6. Payload

It’s not a huge gap though. I only put Payload at the end because it has some really heinous final points (Numbani Circuit Royale and Dorado) and tends to have more oppressive high grounds/no man lands (Circuit Royale, Rialto, Gibraltar) but the changes next season might change it enough to put it over Clash

I actually really like Clash when it works and watching pro play, but all it takes is one mouthbreather in “press W click red things” mode on your team to completely ruin your chances because choosing when to take a fight or when to set up on next one is so important. I think the point system could use some work too. It feels dumb winning when you never actually pushed onto their side of the map.

1 Like

Payload
Hybrid
Push/Koth
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Clash
Flashpoint

3 Likes
    1. Control (koth) - 1/5
    1. Push - 1.5/5
    1. Flashpoint - 3/5
    1. Payload - 4.5/5
    1. Assault (2CP) - 4.5/5
    1. Clash - 5/5
    1. Hybrid - 5/5
1 Like

Numbani is a Hybrid map, though.

my b i had it confused with Circuit

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No worries! I actually rank Circuit Royale as #1 worst map IMO

  1. Payload
    Flashpoint
    Hybrid
    Control
    Clash
    Push (Other than Runasapi which is cool)
1 Like
  1. Payload = 4.5/5

  2. Hybrid = 4/5

  3. Control = 4/5

  4. Push = 2/5

  5. Clash and Flash = trash (nice rhyme btw)

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KOTH, Push, Flashpoint, Payload, Hybrid, Clash

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I love KOTH. I think many dislike it. I mostly play ranked and it’s nice to know how long the match will be, and that it won’t be 35 minutes.

1 Like
  • Push
  • Hybrid
  • Payload
  • Flashpoint
  • Control
  • Clash
1 Like