How would you feel if Sombra was reverted back

to her original state.

talking about when she was first introduced as a hero.

shift for invisibility that is temporary, 12 second cooldown for hack, hack lasts 5 seconds, translocator that you can put across the map and teleport back whenever. minute long hacked health packs, ect.

would it be balanced in the current game or would it be worse?

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That would be doodoo garbage mama :sob: I’m pretty sure her translocator was temporary too

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Reverted back to when she didnt exist you say? Fantastic idea. I fully support this.

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I hated the translocator.
Everything else was fine but the futile effort of even shooting towards the sombra.
They’d be back within 5 seconds on full health and there we go again.

These days you can actually kill the sombra, or she takes closer to 10 or more seconds to come back to the fight.

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I’d prefer her original state from before then. The one where she didn’t exist.

temp invis with 5 second hack vs perma invis with 2 second hack… both options are awful

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oh boy, the amount of disagreements i got for saying stuff similar to this to others on this forum say otherwise.

I also wish I had the old Sombra, but that’s not going to happen because of the tanks. Ball and Doomfist tanks would be useless against Sombra again.

Back in the day sombra pressed a button and was half the map away. These days sombra presses a button and you can see where she’s going so you can shoot her.

It just comes down to awareness.

That would be pretty weird.

How about we revert her back to October 2016?

20 characters required

She needs a lot more than a quick fix could do. Reverting her to the initial ow2 version and starting on a new rework from scratch with play testing done to figure out how she feels to play and play against is about the only real way forward.

The past is in the past for a reason. The devs aren’t going to revert her just because a small part of the community wants them to.

Perhaps it would be an interesting idea to make her not completely invisible. Maybe when you look through her, the background should be slightly blurred. Difficult to recognize, but visible :slight_smile:

well yeah of course.

i was just curious on what everyone would think on this hypothetical question.

i made a post about sombra before and everyone says currently shes unfun and annoying to play against. (i disagree, i don’t think its that hard to kill sombra) and i was curious if the community found her original state would be fair enough for modern ow2

Best if ow 1 even best, if tanks cry for 6 sec hacks even best the sooner tanks quit the better and we can go back to 6v6 oq.

Wad watching old matches of oq even 5 dps support vs tank support dps matches were good and way better than anything happening now.

Putting all the match impact on one role with one player is a joke.

Not impact of them doing well but them not dying.

It’s utter bad experience

Also btw sombra in ow1 had to actually aim and shoot not have any free dmg.

Best version leta go back fast and make sure to hack tanks for 6 secs.

in my ideal fantasy land she would be a cool white hat hacker support hero with some random healing ability and all that jazz but unfortunately dreams do not come true.

but to keep it on topic, i think she needs footstep audio when shes cloaked. not loud enough where everyone in the world can hear it through gameplay battles, but just enough volume where you can hear it if there’s silence. (example, where ana’s usually stand in the back or widows)

idk, you know how she has that field where if you’re too close to someone you get detected? something something like that but her footsteps gets louder? idk im just throwing ideas in a ball park.

gives them more of a chance to fight back y’know?

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if i remember correctly it wasnt like the translocator could be destroyed either by a enemy player or the sombra herself but now in days hse is op

OG Sombra had 6 second hack duration.

Let me hear her footsteps while she’s invisible.

You mean back when she got Ult Chargw off Health Packs? :0