Right now, he’s pretty terrible.
Completely destroyed by a good portion of the roster, Worst hero in GM. Only problem is, in lower ranks he’s decent.
My opinion:
He should be ONLY SLIGHTLY moved away from the “tank buster” role, in exchange for a stronger kit. For example, reduced spread, possibly reduced shadow step CD, in return for very slightly reduced damage. His spread is simply too big.
When I saw him in the first cinematic trailer that’s what I thought he would be. He has the whole dark cloak, hidden in the night vibe going on. He could have smoke bombs or release smoke from himself or something.
Shadow step kinda fits but it’s too bad to use for ambushing.
I’d definitely say give him a tighter spread, and maybe a little more range on it too. I wasn’t around for soul orbs, but that seems like a cool mechanic to bring back. I’d also make his shadowstep faster, though not any quieter.
Oh, and he has a grenade launcher (arcing projectile w/ splash damage) as an alt fire, so he’s not useless during the poke phase.
Reminds me of when Sombra’s uncloak audio was really loud. “I WAS HERE ALL ALONG!” Good memes from that time.
They were great and fit his character well.
I dunno about a grenade launcher, but I would like to see alt-fire addition.
I was thinking the same thing. Some kinda visually ominous cloud smoke or something. Would be kinda cool. Teammates could briefly not be visible to Widow or w/e if they were in it.
I think Reaper is pretty sufficient now that shields and healing have been hit. He is a very integral component of deathball type comps that rely upon close range fighting. No other DPS has as much reliable raw output and bulk.
Right now, Reaper is caught in a limbo state between two playstyles — flanker and tankbuster. Which one is he supposed to be?
If he’s a tankbuster, why does his weapon do nothing against armor? And if he’s a flanker, why is he so loud?
Back when OW was released, I think the devs envisioned reaper as a silent, methodical wraith of an assassin, slower than Tracer or Genji, but more lethal. You’d have to constantly watch your back, for fear that he’ll appear behind you and kill you before taking your soul and hovering away
But the truth is, Overwatch is just too fast-paced for that. Tracer and Genji can just dash into the backline, get a kill, and get out, essentially doing Reaper’s job better.
So over time, I think his niche has moved more to the tankbuster role. I have a whole post about this, I’ll pull it up later
Idk why people even call him a tankbuster tho. He sucks against armor
I agree with your post except this part. I don’t think he should be a tank buster, we all know how much people complain when that happens lol…
I dunno, I agree? I kinda disagree? Lol.
I think his playstyle is slightly flawed and could use a few adjustments, though I think a straight buff (that the community would accept) would also be good.
Personally, i think he needs smoke grenades (for the poke stage)
Even in his weakened state Reaper STILL destroys every tank, they literally have 0 chance against him. You can’t make space for your team, hell you can barely peel as if you try to help your DPS or Support out you’re just a nice fat stack of healing for him, you’re better off staying away. The only tank that can help is D.Va and even she can only give 2 seconds of help before he just turns on her and heals up.
Lifesteal was one of the stupidest ideas they ever had for any hero. The orbs had to be actually earned with a kill.