How would OW2 Be differnt if Jeff Kaplan Had Stayed?

Just for fun I asked Chat GPT and Google’s Bard this question and this is what the AI’s had to say. How do you think it would be different?

BARD:

Sure, here are a few ways that Overwatch 2 might be different if Jeff Kaplan had stayed in charge:

  • More PvE content. Kaplan has said that he always wanted Overwatch to be a PvE game, and he was working on a lot of PvE content for Overwatch 2 before he left. It’s possible that we would have seen a lot more PvE content in Overwatch 2 if Kaplan had stayed in charge.

  • A more polished game. Kaplan was known for his attention to detail, and he was always pushing the team to make Overwatch the best game it could be. It’s possible that Overwatch 2 would have been a more polished game if Kaplan had stayed in charge.

  • A more community-focused game. Kaplan was always very active in the Overwatch community, and he was always listening to player feedback. It’s possible that Overwatch 2 would have been more community-focused if Kaplan had stayed in charge.

In addition to these specific differences, it’s also possible that Overwatch 2 would have had a different overall feel if Kaplan had stayed in charge. Kaplan was known for his passion for the game and his commitment to making it the best it could be. It’s possible that Overwatch 2 would have had a more positive and optimistic tone if Kaplan had stayed in charge.

Of course, it’s impossible to know for sure what Overwatch 2 would have been like if Kaplan had stayed in charge. But based on his comments and interviews, it’s clear that he had a lot of passion for the game and he was always working to make it the best it could be.

CHAT GPT:

Sure, I can certainly speculate on some potential differences between Overwatch 2 under Jeff Kaplan’s leadership and the current development direction. Here are a few possibilities:

Story and Lore Emphasis: Jeff Kaplan was instrumental in creating Overwatch's rich backstory and character development, and it's likely that he would have continued to place a strong emphasis on story in Overwatch 2. Kaplan might have introduced new heroes and locations to further flesh out the Overwatch universe, and he may have focused on making the game's narrative more cohesive and immersive.

Continued Balancing and Refinement: One of Jeff Kaplan's strengths was his ability to balance and refine Overwatch's gameplay mechanics over time. Under his leadership, Overwatch saw numerous tweaks and adjustments to hero abilities, maps, and game modes, all aimed at making the game more fun and balanced. If Kaplan had remained in charge, it's likely that he would have continued to refine the gameplay mechanics in Overwatch 2, perhaps introducing new heroes or modes to keep things fresh.

Community Engagement: Jeff Kaplan was known for his engagement with the Overwatch community, frequently communicating with players and taking their feedback into account. Under his leadership, Overwatch implemented numerous player-requested features, such as the "Avoid as Teammate" option and the Workshop. If Kaplan had remained in charge, it's likely that he would have continued to engage with the community and incorporate their feedback into Overwatch 2's development.

A Focus on Inclusivity: Jeff Kaplan was a vocal advocate for inclusivity and diversity in the gaming industry, and this was reflected in Overwatch's diverse cast of characters. If he had remained in charge, Kaplan may have continued to prioritize inclusivity in Overwatch 2, perhaps by introducing new characters from underrepresented groups or implementing new features to make the game more accessible to a wider range of players.

Of course, these are all just possibilities, and we can’t know for sure what Overwatch 2 would have looked like under Jeff Kaplan’s leadership. However, based on his past work and leadership style, it’s likely that the game would have emphasized story, continued to refine its gameplay mechanics, engaged with the community, and prioritized inclusivity and diversity.

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OW 2 wouldn’t be out yet is the most likely answer, he was keen on getting PvE and PvP to be released at the same time.

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It would have been exactly the same because we are still getting content made years ago.

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This is the only thing that I think we could say is likely.

If we are being honest, they have been active in talking to us recently, just in a different way.

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I think he would’ve pushed OW2 PvP early, but he would’ve made sure it was atleast passable before doing so. The monitisation would also be better, bare minimum currency would be in the battlepass.

this feels like a hulk thread

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Nothing would have changed because when a game is f2p the quality gets thrown out of the window and is no longer priority.

It is for Jeff which is why it would’ve changed. He doesn’t let blatantly broken things get pushed which is why it was constantly in limbo during OW1 until he resigned.

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He wasn’t overly interested in the PvP stuff at all really.

He was selling a box PVE game that could play with the PvP game if they wanted.

Eh… if Jeff Kaplan was still in charge, it wouldn’t be out right now. Overwatch 1 would have continued to get zero updates and though I would have been willing to wait, you guys would have been ripping your hair out and smashing you head against a wall for any sort of news.

I don’t think it’d be that different except for sure a higher attention to detail. They’ve been embarrassing themselves on quality control lately. A good boss is able to get higher quality content out of their team.

I believe it’s also possible he’s smart enough (and willing to stick up for his opinion enough) to have released OW2 in a proper beta state and at least kept OW1 around until the sequel wasn’t a mess. But then, they did swap to 5v5 when he was still around soo…

It’s hard to tell if things would have been any different if “Tigole” was still around.

But one thing is for sure: He did care about Overwatch. A lot. It was like his own child.

I’m not saying he would have made everything perfect because OW1 had its own problems too, but I’m pretty sure the game wouldn’t feel like a shell of its former self.

This game has no soul. It feels empty.

It wouldn’t be out yet because for Jeff OW2 was the PvE mode. OW1 would continue on as a part of that - so I doubt PvP would have been radically changed (move to 5v5) outwith bigger balance changes.

The best thing about Jeff still running OW would, undoubtedly, be that it wouldn’t be a cynical cash shop funnel. I think lootboxes were on the way out regardless, but look at the value offered in OW1 as part of all the bigger content/cosmetic updates compared to now. Even if the BP was always coming, I bet it would have been full of all the stuff that is in the cash shop instead of the table scraps the BP mostly consists of.

And the events themselves would be more interesting and full of rewards.

What we got was a worse Overwatch (5v5 is at best still in beta testing IMO) and a soulless drive to suck money out of people for skins at egregious price points packaged in a game that should not have the number 2 anywhere near it. Jeff’s commitment to the game was so believable I doubt he’d let it fall like this.

It was also telling that his replacement game director quit right before OW2 launched. They knew it wasn’t right. They shipped anyway.

I think you are thinking of the Lead Hero Designer, he left 2 weeks before the game launched.

Realistically, not much would be different aside from maybe more Developer Updates videos.

The larger problems with Overwatch isn’t the Overwatch team. It’s upper management.

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No he would not. Jeff Kaplan was also in charge of WoW and was completely fine was incredibly long content draughts under his leadership. Lets not romanticize him as a developer. I know the power of nostalgia but he had good points and bad points as a developer.

I find it fascinating how framing an argument can make something look bad. For instance I can reframe that entire premise as Kotick wanted to not abandon OW1 for 3 years while working on OW2 while the rest of the team was okay with that. Used all the same facts in the same interpretation and even drew the same conclusion as the article but changed the emphasis.

Well given the Recent State of Overwatch 2, I think that might’ve been a good thing.

I mean Overwatch got like 3 years of content drought, and clearly Sojourn at least was mostly done in 2019. They could have continued to release new heroes and bulk up the staff so there’s no content interruptions.

But instead they had the same team working on an ADDITIONAL side project, that went nowhere. Which further sapped their resources.

Throw in all the sexual harrassment stuff which Bobby was aware of, and could have put a stop to, but instead he acted to cover it up. Then he throws the dev teams under the bus on why that’s not performing as well.

We’d be in a better place, much like Jeff is now, not working for this circus.