I still think you’re drastically overestimating the amount of healers that would stop playing healer, if their teammates died to flankers, but the healers themselves didn’t die to flankers.
Because the bottom 95% never really cared about using Brig or Bap for peeling in the first place.
Brig has always been horribly unpopular at those ELOs, and Bap is plenty fun shooting stuff and bouncing around without blocking a coordinated close range attack.
But that would mean Dive requires D.va, which means unless new Dive heroes are introduced that has a matrix like ability then the only way you can run Dive is with D.va and the comp success revolves around her.
Exactly, ANY tank which can be good at peel is more useful being thrown at the enemy in dive. That is the prereq for dive to happen.
We will have effective peel tanks / or supports which can look after themselves AND dive is a paradox.
Dive REQUIRES supports which can’t look after themselves, and peeling to be ineffective. That is the conditions where you get dive, and there needs to be a dive target.
It is why playing support in Dive is an awful experience, because the only way for dive to happen is to set it up so the supports have an awful experience.
This “we will have dive, but, supports will enjoy it” can’t happen, because even in ranks where dive doesn’t happen, the conditions you need to set it up means the supports are going to have a bad time of it.
If the supports can peel for each other, dive won’t happen.
If the supports CAN self peel dive won’t happen.
If the tanks have effective peeling for supports dive won’t happen.
The CAUSE of dive, is to have a dive target, and no effective peeling for supports.
Because the moment you have effective peeling for supports, self, for each other, or from tanks, then Dive STOPS working.
Roadhog, D.va, Hammond, Zarya all have unmatrixable Peeling
Really, at the fundamental level what the goal is is making it so that DoubleBarrier is vulnerable at close range.
Whether that close range comp is Dive or Rush is less relevant.
However the problem with close range Rush is that it often plays like GOATs.
So Dive would be preferable.