How to patch push

I think if we did 2 things to push it woukd fix alot of problems first add a speed buff up to 5x (so 50% move speed when everyones on itlike payload) when the bot is not pushing a block. Secondly when no one is on the robot it slowly at about half speed moves back to the center this would make spawn camping a bit harder as well as making fight not move away as much from the bot

Agree, the mode needs to get fixed. Your points are valid. Would give it a try.

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My thought is to not remove the core of the game play and fix the walking sym

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this is such a minor problem.
there is only 1 major problem. its the forward spawns. the mode is pretty balanced teamfight wise until someone triggers a forward spawn. once that is trigged, it becomes incredibly hard to fight back since you will have to win 2 teamfight to even start pushing the block. maybe if there were additional forward spwns that you can lose faster it would balance out… idk. but the defending team needs better advantage, because most the advantage goes to the team who unlocks forward spawn first, since moving back the robot is so easy

No its not when the game turns int walking sym when the other team makes to much progress and yiu have to do like 3 team fights because the robot is so slow immagin if ctp if you lost thr first fight you had to get 2 more persent for every 10 persent the enemy got thats insane

to me its pretty much the same as payload maps. you are gonna need a cart pusher while your team goes ahead to secure the forward corner.

things like this are generally a bad idea because it makes you play the game wrong. much like payload maps, your team should not be on the cart, especially not the tank! if you are pushing the cart, you are on offense and having a teamfight (any enemy) on the cart is what the defense wants since the cart/robot stops moving. offense should should be pushing ahead… even spawn camping while their 1 teammate pushes the cart for free.

what feels so lopsided is this

its not the robot speed, its the forward spawn points. like i already said. if they can fix the forward spawn problem, i think theyll realize the other problems were only problems because of tthe forward spawn point