How to make only certain heroes damage certain heroes in FFA

I’m trying to make a rotating boss fight so when someone kills the boss they become the boss until someone gets so many kills. In order to have everyone have individual scores I have to do FFA but have to keep everyone from just killing each other instead of the boss. Anybody know how I would go about doing that?

Start damage modification. Recievers = Filtered Array (all players, <condition that lets you know they’re not bosses), Damagers = same again, damage multiplier = 0.

You only need to do that once in a global event and it will apply the rest of the match.

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If player damages hero would work well