Is anyone able to make a temporary ring that deals healing over time to only the players within the ring?
HEAL
Provides an instantaneous heal to one or more players. This heal will not resurrect dead players.
Definitions:
Player - The player or players whose health will be restored. Can use most Player based Value Syntax for this value.
Healer - The player who will receive credit for the healing. A healer of null indicates no player will receive credit. Can use most Player based Value Syntax for this value.
Amount - The amount of healing to apply. This amount may be modified by buffs or debuffs, healing is capped by each player’s max health. Can use most Number based Value Syntax for this value.
PLAYERS WITHIN RADIUS
An array containing all players within a certain distance of a position, optionally restricted by team and line of sight.
Definitions:
Center - The center position from which to measure distance. Can use most Vector based Value Syntax to provide this value.
Radius - The radius in meters inside which players must be in order to be included in the resulting array. Can use most Number based Value Syntax to provide this value.
Team - The team or teams to which a player must belong to be included in the resulting array. Can use most Team based Value Syntax to provide this value.
LOS Check - Specifies whether and how a player must pass a line-of-sight check to be included in the resulting array. You can choose from Off, Surfaces, Surfaces and Enemy Barriers, and Surfaces and All Barriers. Off will result in the line of sight is never blocked, allowing results through walls. Surfaces will result in line of sight is blocked by ceilings, walls, floors, platforms, and any fixed object that blocks projectiles. Surfaces and Enemy Barriers will result in line of sight is blocked by ceilings, walls, floors, platforms, any fixed object that blocks projectiles, and barriers created by the enemy team. Surfaces and All Barriers will result in line of sight is blocked by ceilings, walls, floors, platforms, any fixed object that blocks projectiles, and all barriers.
ABFZ7
This should be what you want. Press interact to create the healing ring.
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THANKS! That was super helpful, and also showed me how to access indexed variables since I couldn’t figure that out lol
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Yea, set variable at index
and value in array
are counterintuitive. I would expect get variable at index
or something like that.
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