How to Fix the Cheating Problem

These keys aren’t even adjacent. Sure

Low tier ragebait. I literally am verifiably the old coach.

Wild you ignored the rest of my comment about that. Its almost as if your only purpose here was to be jerk lol. Stay cringe man and keep wasting your time typing to me. I’m living in your head rent free. That or you have no goals or ambitions other than trying to piss people off online lol.

I wrote 2 sentences, you wrote 4 paragraphs. Sure)

I wrote with a purpose. You write with none. The difference between us is clear in both manner and intellect and the one lacking is you.

till the cheats create a tracking system that notices they’re all in the same games. Not super hard to do with game data and user IDs.

It’s an interesting idea but it’s still not a fixall (or even fixsome) forever.

This would require the devs of the cheat to have a database for their users… No cheat dev is going to do this. It would also require the cheats to have some sort of server to communicate with each other. It would also require all the cheat devs to work together on this. Highly unlikely to the point of improbability.

There is no fixall to cheating but we have to do better than we are right now and this solution does work.

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cheaters vs cheaters shadow queueing…

with my luck ill somehow get stuck with them hehe … sigh

Lol it feels that way sometimes doesn’t it

Because… you think it might be used against the users? They have records and IP’s of everyone who logs into the cheat.

Cheats already require logins and downloads or run on their own hardware. The information can be easily gathered.

It just requires ONE cheat dev to track their own data. it’s not unlikely as they already monitor what versions get banned to keep up with anticheats.

It works as much as anything else does till it’s figured out. I’m not saying it doesn’t, but it’s not nearly as ironclad as you propose.

Cheating is a HUGE business with lots of work and backend, don’t underestimate the enemy.

No cheat devs won’t hold this info in a database because if it gets leaked they literally won’t have another customer in their lives. Cheat devs purposefully don’t store this information to protect their users. Including things like your IP lol. Most cheats do not transmit any data to a server. You don’t “log into cheats”.

Cheats require downloads correct for the most part these days they are stored in cloud space where the data isn’t actually traced by the webpage owner. This information isn’t stored lol.

In reality it wouldnt work because there isn’t like 1 single popular cheat for OW. Also whichever dev did that no one would use their cheats. Storing that info puts everyone at risk.

The thing is it works actually better than just banning by virtue of being undetectable/non-obvious. Cheat devs would have to create servers and data uploads from host systems to recognize other cheaters. Thats not going to happen. It would be super easy to tell who is cheating and who isn’t and then they’d just get banned again lol. Eventually a smart cheater may just make a new account but most cheaters aren’t smart. The cheat devs benefit as well now because now their customers can be gaslit into the common undetectable claims. Basically if devs added it it would be a flag they are using a crappy cheat and then that dev doesnt get business. Its not a perfect system but what it does do is waste cheaters time without an obvious easy solution. It increases barriers to entry for cheats. Its also something OW devs could work around. Don’t send player userdata info to the client. That info isn’t needed. Boom cheat devs can’t do anything lol. There are hundreds of ways to fix this “loophole” but it likely wouldn’t be needed.

You’re right and I’m not underestimating them. Everyone else is by proposing fighting fire with fire. You need to outmaneuver cheaters and cheat devs. My suggestions do just that. Don’t let them know what you’re doing. Let it be speculation and the cheat devs likely won’t even try. They’ll think they devs stopped caring and the cheaters will think the game is over-run with other cheaters. Shadow drop the feature never tell and we’re golden. Even if they do figure it out eventually its a problem so complex and with simple traceable steps by the OW dev team I think it puts them in a corner they can’t escape. At a minimum until they figure out work arounds it’ll give us a few good years of OW. I don’t forsee the workaround being feasible with the selfish nature of cheats and the necessity for them to be diverse.

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Fire Aaron Keller and his clown team leads, as they’re currently doing nothing on anti-cheat. They’re prioritizing Stadium and colab skins over everything in this game

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Many cheats require updates and some sort of authorization for them to work. otherwise their subscriptions would be pointless.

Because you believe the makers of cheat software for some reason? Or maybe you run one? How would you know this for sure? Why would a cheat software organization have any sort of morality or consideration for consequences?

Providing a cheat puts people at risk. I don’t know why you think they’d stop there.

and send themselves information and compile it on something offline to make the link.
No full database available to anyone to find online to link their customers.

Nothing ever will be, and believe me, I know it’s always gotta get better.

And they will work through each one. That’s the dance.

I’m pretty sure cheaters ALREADY think the game is full of other cheaters. At least a lot of them do and that’s how they justify their cheating.

this seems VERY optimistic.

You’d think if this was such a great solution pretty much every other game would have done it… but they all try different things. Why do you think that is?

I know there’s a few games that DO do this… they still have cheaters in their “normal” queue all the time.

Not to mention that the “just make new accounts” thing works just the same once the problem is discovered.

EDIT: I am not saying “don’t even try”…

I have every reason to believe Devs aren’t reading this anyway but that is NOT my intention.

I just don’t think this is the trump card you think it is.

lol now THAT would be funny. Now I feel bad for telling mistikas (and his hundred alts) that he is wrong all the time. (although he has yet to show a replay…)

Well, their last update (in january) said that they have banned a total of 800k accounts for cheating. That is actually a pretty small number, considering that over 100 million accounts have been made.

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Then, what prevents them to create a new account each session they play? I am pretty sure they will feel if something is not going their way.

That would take effort to code somehting like that. We’ve got far more important things like Kiriko skins and putting leaver penalties in QP.

No, that’s you when you repeatedly post only replays where you are getting absolutely bodied and outplayed and crying “cheater” because of a skill difference.

Yea cheating sucks, but it is nowhere remotely close to as rampant we you and a few others are making it out to be, and when it is found, there is action taken agains that person. Yes, they can make a new account. But that is true about pretty much every game out there

I still think they should never have wilted on tying accounts to a mobile phone for authentication.

Its a lot harder to replace a mobile phone than it is an account. But that’s me. I was all for that when they were starting it up. But they caved. Lame.

Anyhoo. Enjoy the cheaters.

this was a very strange read, im upset at myself for wasting my time on this

not really that difficult to change a number. just call up ur phone service and get a new number.

the whole sms roadblock thing is a fart in the wind just like people think blocking ip addresses stops stuff.

the only way you would ever get actual video game enforcement is use of a government issued ID to login and even then that pushes ethics and boundaries to privacy.


and even then we have to decide what and how far this goes.

Not as easy as just creating a new gaming account though. And it has to be a live number, not a virtual one.

Hell of a better deterrent than we have now. Which is nothing.