How to fix cheaters

It’s cheating at the most regulated, and most restrictive points in competitive activities.

If paywalls are supposed to stop cheaters, why a careers not stopping professionals whose careers could be upended if caught cheating when all they have to do is not cheat!

At the risk of having their whole life torn apart for doing so?

My dude, no lol.

At a certain point it’s not about incentivized to do so, it’s personal lol.

Players will cheat in any circumstance they could gain a competitive edge in.

Paywalls don’t stop cheaters. Never have, never will! There’s not even definitive quantifiable proof that F2P games have more cheaters in them! It’s all a hunch!

WoW bot farms.

I understand you think you have the solution, but you don’t. Moving the goalposts isn’t helping the situation, it’s pushing actual solutions further away.

Paywalls aren’t the solution, but I’m sure we can work on brainstorming one that could work.

Because they make a ton of money for winning the game.

I’m pretty sure WoW bot farms make money.

I would love to hear your solution. I don’t think you are going to convince me by saying the same thing over and over when I have already pointed out the flawed logic. I don’t believe you are correct when you say that people are cheating at a loss. And when I ask for evidence of this happening, you start talking about people who cheat for profit.

And their careers are over in a flash if they’re caught.

So that’s a bit of a steep gamble is it not?

Still costs them up front.

I don’t have a solution. But paywalls aren’t it because paywalls have never stopped cheating ever.

I don’t think I am either when you keep moving the goalposts too lol.

They’ve done it for decades, they do it even now!

Because cheating is cheating!

Even at the highest echelons, the tightest crack downs, the most moderated parts of competition that exist, cheating still occurs! Money incentive doesn’t matter! You’re saying gamers won’t cheat if they have something to lose, and pro athletes have everything to lose! Paywalls are supposed to work, when moderation at the highest degree is supposed to work too!

Cheating still happens!

Destiny 2? R6S? PUBG? GTAO? DBD? BF2024?

None of these games have any cheater problem?

There would be no “gamble” if losing money was the only possibility.

So does literally any business that makes a profit. What is your point?

So why did you mention brainstorming if you don’t have any ideas? How do you know paywalls have never stopped cheating? You still haven’t given any examples that apply to the question.

That’s a pretty steep gamble to lose one’s entire very wealthy mode of life over a positive drug test.

Omg the goalposts move again :man_facepalming:

Because I’d rather talk about alternatives if any variety.

I want to discuss something that can fix the cheating issue, not blow hot air up the exhaust pipe over a “solution” that’s not actually a solution.

BECAUSE CHEATING HAS EXISTED IN ONLINE GAMING SINCE ONLINE GAMING HAS BEEN AROUND

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You seem to be saying that cheating is going to exist no matter what, and there’s nothing we can do to prevent it. In that case, there is no point in brainstorming ideas, since you think the problem cannot be solved anyway.

Let me ask you the same question in a different way, since you don’t seem to understand the question I’m asking. Do you think paying a subscription fee per account would result in more cheaters, or fewer cheaters?

I think the problem can be mitigated, not done away with.

The Phone number and app authentication can accomplish this as well as HWID bans.

But no that’s about all I got.

It won’t change anything at all.

Same amount of cheaters.

Waitr you guys cant make free bank accounts in every bank existing in your country?
Also cheaters were buying new copies of the game before it was f2p, so money is not way to stop them.

Why do you think that? What is the reasoning behind it? Do you think crimes are less likely to be committed if you can get punished for them? Or do you just think punishment never works in any situation? In other words, we should just get rid of all rules because they are pointless?

Because cheaters are as much of a problem in games with a paywall as they are without.

Any perusal of any forum will alert you to that reality.

No, you just need to punish accordingly and never relent.

You can’t end the issue, there’s no feasible way of doing so. You just need to keep up with it.

Cheaters won’t stop, neither should the devs.

How do you know they are exactly equal?

So you do think punishments work, but just not in this particular situation. Why not? Why do you think other punishments work, but paying a fine doesn’t somehow?

How do you know they’re not?

Both of us are going off of nothing more than what we see, neither of us have any quantifiable numbers to correlate that F2P titles harbor more cheaters than paywalled titles.

It’s all just assumption, that’s it.

I never stated anywhere that punishments don’t work. Punishments need to keep being doled out, there isn’t ever going to be a cease or drop off in cheats unless there’s some sort of breakthrough tech that can figure it out (Machine Learning is promising, but hardly there yet).

Subscriptions aren’t fines for starters. And subscriptions wouldn’t stop cheaters anyway because paywalls don’t stop cheaters.

Fines also have to be legally enforced, this won’t happen. Legal action has been taken on cheaters in the past, but to various degrees of success.

So you think that if a cheater had to pay $15 to cheat, he would be exactly likely to do so as if he had to pay $0 to cheat? I’m not talking about legally prosecuting cheaters, I’m talking about tying a financial cost with starting a new account to disincentivize people from buying infinite alt accounts. So when you get banned for cheating, you lose the money you invested. That is a type of fine. Do you think that people are willing to have infinite accounts if they have to pay a monthly fee for each one of those accounts?

You realize you can open multiple bank accounts, right? I get the impression you think a bank account is some sort of unique personal identifier or something.

How many banks do you think will let you open infinite accounts like that? You must realize that takes additional time and effort.

Yes they would.

Because it happens now in paywalled titles that cost more than $15 to play.

In an age where buying accounts is about as easy as it to make a new account and buy new keys to games, it doesn’t matter.

Yes because cheaters buy their way into the games they got banned from for cheating even now!

Deromar, your logic is sound on paper, but paper isn’t objective reality. It doesn’t work the way you think it does or want it to.

you don’t need unlimited accounts, you only need enough accounts to get away with things as long as you feel like doing it.

Many banks will let you open as many as you want, and it’s fairly easy to do. It’s not uncommon for people to have 3-4 accounts (often some combination of checking and savings accounts). You can have other accounts besides those as well. Even if we assume a bank restricted you to let’s say 3 accounts, there’s like… literally hundreds of banks and credit unions throughout the world you could register with. The US alone has dozens of different big name banks you can register with.

Opening a new bank account takes very little time and effort. You can walk up to the teller and have a new account in 15 minutes, and in some cases I’m sure they’d even let you open new accounts online.

EDIT: I would also like to point out that no reputable business (i.e. Blizzard) is going to require an account and routing number to play a game. So you’d be limited to purchasing the game via a card like a credit or debit card. That is then trivial to bypass by just purchasing prepaid debit cards, or virtual credit cards like privacy cards.

So if one person commits a crime, that proves that no amount of law enforcement works? The point is how many there are, not that there are any.

What’s with the strawmen?

I already responded to this:

And we don’t even know “how many there are”, just that there are cheaters.

And as long as there’s cheaters, they need to be dealt with.

I think it’s hilarious that you think that cheaters are not only going to keep cheating when they are losing money on a monthly basis per account, but in your world, they are also willing to juggle an ever growing number of monthly payments on an ever growing number of credit cards, banks, and bank accounts to do so. I don’t know how you could be so far disconnected from reality.

Then why do you keep insisting that the number would be exactly the same? It’s comedic at this point. :rofl: You can’t even see that you are contradicting yourself.