I’ve been trying to figure this out for several hours now and havn’t been able to get it to work. Basically I want to mimic the charged rocket ability from ''Unreal Tournament": If holding button for 3 seconds --> Shoot 3 rockets in quick succession
Would this even be possible to do with S76’s rockets?
Here you are
rule("3 shots in row (currently availabe on PTR only!)")
{
event
{
Ongoing - Each Player;
All;
Soldier: 76;
}
conditions
{
Is Button Held(Event Player, Interact) == True;
}
actions
{
Wait(3, Abort When False);
Press Button(Event Player, Secondary Fire);
Wait(0.500, Ignore Condition);
Set Ability Cooldown(Event Player, Button(Secondary Fire), 0);
Press Button(Event Player, Secondary Fire);
Wait(0.500, Ignore Condition);
Set Ability Cooldown(Event Player, Button(Secondary Fire), 0);
Press Button(Event Player, Secondary Fire);
}
}
More info about me and my game mods you can find here.
1 Like
Thank you so much! I was doing something so similar but not quite there.
1 Like