How to do "Charged" S76 Rockets

I’ve been trying to figure this out for several hours now and havn’t been able to get it to work. Basically I want to mimic the charged rocket ability from ''Unreal Tournament": If holding button for 3 seconds --> Shoot 3 rockets in quick succession

Would this even be possible to do with S76’s rockets?

Here you are
rule("3 shots in row (currently availabe on PTR only!)")
{
	event
	{
		Ongoing - Each Player;
		All;
		Soldier: 76;
	}

	conditions
	{
		Is Button Held(Event Player, Interact) == True;
	}

	actions
	{
		Wait(3, Abort When False);
		Press Button(Event Player, Secondary Fire);
		Wait(0.500, Ignore Condition);
		Set Ability Cooldown(Event Player, Button(Secondary Fire), 0);
		Press Button(Event Player, Secondary Fire);
		Wait(0.500, Ignore Condition);
		Set Ability Cooldown(Event Player, Button(Secondary Fire), 0);
		Press Button(Event Player, Secondary Fire);
	}
}

More info about me and my game mods you can find here.

1 Like

Thank you so much! I was doing something so similar but not quite there.

1 Like