How rushed you think the recent patch was?

  • No Developer Comments at all
  • Hanzo Storm Arrow going through barriers bug
  • Hammond Grapple having no timer/indicator
  • The Rein Shatter goes through walls and barriers bug
  • No Experimental testing

I still have the feeling that only one dev did these changes at the last hour of the event or something.

41 Likes

They didn’t even bothered adding the character images in the patch notes, so I would say it was very rushed.

I wonder if they even took the time to look up some player feedback and statistics first before these changes live. My guess is that they didn’t.

40 Likes

Yeah i’ve forgot to add this to the list. I’ve thought the game was broke when i haven’t seen them lmao

1 Like

Honestly I was convinced they had to have uploaded it by accident, especially when they initially pulled it back.

8 Likes

It was so rushed they didn’t even have player icons for patch notes lmao

22 Likes

Rushed?

no.

Poorly thought out? Random ideas on a dartboard?

sure.

5 Likes

i don’t think it’s rushed at all
you’ll notice most of these are the same as content creator expermental with some stat changes with them

2 Likes

It was extremely rushed. None of the changes required significant amounts of code-work (ricochet code for Hanzo’s arrows already existed with scatter arrow). No idea what their endgame was for this because they haven’t said a word since and haven’t even tried fixing Rein’s ability to shatter through barriers/walls. It’s like they thought it would placate the community by dropping a patch but it had the opposite effect.

1 Like

They’ve only had to copy the code to the live partition in that case. That wouldn’t cause the bugs to happen. And even if they’ve did it its still a lazy move to not include player icons and dev comments.

Like tell that “We think that these changes are well liked and may be good enough on live” Or “We are testing this changes for OW2” or literally anything.

Not rushed at all. They had tested some of these things in previous patches that didnt go live. And also there was a big gap in time from the last patch that went to live and the latest one.
So there was more than plenty of time for testing things , weather internal or in past ex cards.

2 Likes

nah i dont think so… i think they told the maintenance/janitor guys to punch it through the computer. something went wrong tho…

3 Likes

It’s pretty obvious they don’t regularly play the game they decide to change

1 Like

If not rushed then handled poorly. Even though most of these were on previous Experimental Cards, the majority of them were on a card whose primary purpose was “Go crazy with non-serious changes”. I think it would have been easier for players to parse and give more accurate feedback on if the devs had taken only the changes that they seriously wanted and put them on their own separate experimental card with the toned-down values so these changes could be experienced outside of the context of the crazier changes from the previous card.

I know coding is hard and a lot of unexpected bugs can happen but, like, the rein shatter and hanzo Ricochet worked properly on the CC patch… What even happened form them to bugged so hard between the CC patch and this one?

1 Like

I’d say it was the other way. They are likely trying to get the playerbase used to OW2 style of balance. To do that would need a lot of changes, all the tanks would need to start getting changes, but somehow only Reinhardt’s got implemented.

Think of it like the april fools patch, there’s a lot of drastic changes, but only a few got implemented and the rest got delayed.

To offset what they did to Reinhardt, I’m expecting some pretty big changes to be applied to the other tanks very soon.

If it’s indeed an OW2 influence, then it’s less of a rush, and leaning more into poor execution.

2 Likes

How rushed?

Yes.

4 Likes

I think it was less rushed, and more of a personnel issue. They didn’t have everyone available to do all the steps they normally do. I believe there’s still a strike going on which made it hard to hit certain quality standards.

I guess they felt they needed to get some sort of patch out there and not have zero content to start the year.

1 Like

Rushed? More like it’s just embarrassing.

3 Likes

It was clearly rushed super hard. Like the Rein and Hanzo bugs could of been found in literally 1 round of tests so that kind of shows they didn’t even bother doing internal testing for these. The lack of dev comments showed they had no idea how to explain these changes, so they just chose to not. Plus the Hammond grapple clearly shows they didnt actually put any thought into these changes beyond, what do we want, ok do it.

2 Likes

More rushed than B plant on Dust2 lmao.

1 Like